Catalyst32
Joined: Jul 14, 2008
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  Posted:
Feb 23, 2018 - 04:48 |
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But I have this league Orc team that is currently tearing through the league like a sledgehammer through a halflings skull. A -AV Halfling with a niggling injury being 3 dice blitzed by a Clawpombing Beastman with TACKLE and a reroll to spare.
And on that team there was the Goblin who already rolled a DOUBLE for B L O C K, B l o c k , b l o c k and NOW he rolled a Double 5.
So... what do you give the Goblin on an Orc team that already has everything?
+MA, +AV, Dirty Player, Strip Ball, Sure Hands, Guard, Fend, Tackle, Pass, Pro, Nerves of Steel, Dauntless, Frenzy, Grab, Mighty Blow, Leap OR Hail Mary Pass?
I don't play him much. And the team has 3 Blitzers with AGILITY 4. |
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garyt1
Joined: Mar 12, 2011
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  Posted:
Feb 24, 2018 - 00:28 |
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As he has Blodge already I would usually reckon the extra move to help with TTM and generally getting around. However you don't have a troll... So this Orc team certainly doesn't have everything.
A bit odd to have the Gobbo without the Troll. If you had already chosen wrestle I would go for strip ball. Hmm, well move 7 can't hurt so maybe go for that anyway. |
_________________ “A wise man can learn more from a foolish question than a fool can learn from a wise answer.” |
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PurpleChest
Joined: Oct 25, 2003
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I'd be tempted to pass it up and go for diving tackle or side step.
But if you want to use the double, guard. A stunty blodge guard can get into places (by the ball carrier) your ag4 blitzers can then take advantage of for 2 die. |
_________________ Barbarus hic ego sum, quia non intelligor illis -Ovid
I am a barbarian here because i am not understood by anyone |
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Shushnik
Joined: Feb 27, 2006
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  Posted:
Feb 24, 2018 - 02:48 |
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Balle2000
Joined: Sep 25, 2008
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  Posted:
Feb 24, 2018 - 05:19 |
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Catalyst32
Joined: Jul 14, 2008
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  Posted:
Feb 24, 2018 - 05:39 |
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garyt1 wrote: | As he has Blodge already I would usually reckon the extra move to help with TTM and generally getting around. However you don't have a troll... So this Orc team certainly doesn't have everything.
A bit odd to have the Gobbo without the Troll. If you had already chosen wrestle I would go for strip ball. Hmm, well move 7 can't hurt so maybe go for that anyway. |
The Troll was KILLED in the last game... same game where the Goblin SKILLED. |
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Catalyst32
Joined: Jul 14, 2008
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  Posted:
Feb 24, 2018 - 05:45 |
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Balle2000 wrote: | Who's Pentcastle? |
I was trying to make a fluffy crossover reference to the "Letters to Penthouse" reader written/probably fictional accounts of sexual encounters that traditionally lead-off with the phrase...
"Dear Penthouse magazine, I've heard stories of (fill in the blank) I never thought it would happen to me..."
And the 2nd paragraph is set to the tune of the childrens song "B I N G O" about a Dog who had a NAME-O! |
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Catalyst32
Joined: Jul 14, 2008
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  Posted:
Feb 24, 2018 - 05:47 |
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Hmmm.... does NErves of Steel apply to Picking up the Ball? |
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pythrr
Joined: Mar 07, 2006
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  Posted:
Feb 24, 2018 - 05:57 |
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Guard is pretty funky. |
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jdm
Joined: Nov 30, 2011
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  Posted:
Feb 24, 2018 - 07:14 |
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Catalyst32 wrote: | Hmmm.... does NErves of Steel apply to Picking up the Ball? |
That's Big Hand. NoS is catch, pass and hand off. |
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Shushnik
Joined: Feb 27, 2006
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  Posted:
Feb 24, 2018 - 13:08 |
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I hate guard on armor 7 pieces. Stunty makes it worse, and better. You will be leaving them in a tackle zone sometimes to use that guard, and they can't take a hit even with blodge.
It would be great with leap on a Blitzer to 2 die cage crack, but you'll only get to pull it off a few times before he dies.
The right choice is probably the movement followed by sure feet and then Sprint. He's a one turn nightmare with all that, and running away is easy which is important too. |
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juck101
Joined: Nov 16, 2003
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  Posted:
Feb 26, 2018 - 21:28 |
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yeah i hate st2 guard with low av. I would say SH.
If hes ma 6 with blodge sh and dodges in on 3s I reecon hes a decent carrier. Add the troll and surefeet and sprint next and hes ok. Leaves the blitzers to go fight on offense. On D hes pretty decent for 1ttm. Could even go stripball instead off SH for defense
Clearly if he roll ag or ma next then hes decent lush for one turn scores |
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garyt1
Joined: Mar 12, 2011
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  Posted:
Feb 26, 2018 - 21:55 |
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Oh if you are buying the Troll back again then I would definitely go for the extra move for TTMs. |
_________________ “A wise man can learn more from a foolish question than a fool can learn from a wise answer.” |
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ben_awesome
Joined: May 11, 2016
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  Posted:
Feb 26, 2018 - 22:56 |
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+ma as its a 10. Otherwise consider pro as its the only skill that will help land a ttm |
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Catalyst32
Joined: Jul 14, 2008
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  Posted:
Feb 27, 2018 - 00:14 |
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c9805222 wrote: | +ma as its a 10. Otherwise consider pro as its the only skill that will help land a ttm |
Didn't think of using Pro for that. And I am a FAN of the Pro skill. On this team alone... I have Pro on 2 Blitzers already and almost took it on a 3rd Blitzer when he skilled lately. BUt decided I needed another guy with Tackle more... maybe next time he skills.
I like how Pro is so flexible. It's like having 1/2 Catch, 1/2 Pass, 1/2 Sure Feet... 2/5 Dodge, 2/5 Sure Hands and a skill to aid in Leap, Jump Up, Dauntless, etc etc... never even considered Landing a TTM.
I MIGHT just do it. I had it on my list. But moved it down. We'll see. |
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