calon
Joined: Oct 03, 2003
|
  Posted:
Jul 27, 2005 - 20:27 |
|
|
JanMattys
Joined: Feb 29, 2004
|
  Posted:
Jul 27, 2005 - 20:30 |
|
No it's not.
It's 2+ anyway |
_________________
|
|
Markus
Joined: Aug 26, 2003
|
  Posted:
Jul 28, 2005 - 09:06 |
|
ag 6 is pretty useless. it only works if negativ modifiers apply to a roll (dodgeing into 2 tz). even for passing its not much better than ag 5 because of the fumble-rule (modified 1 b/c tz, range, fa fails). ag 5/pass, ag5/dodge is usually less likely to fail than plain ag6. ag4 stunties are the best dodgers anyway. |
_________________ "When the gods wish to punish us they answer our prayers."- Oscar Wilde
"The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth."- Niels Bohr |
|
Synn
Joined: Dec 13, 2004
|
  Posted:
Jul 28, 2005 - 09:24 |
|
AG 6 rocks for two things.....
Interceptions and passing. Certain dodges (i.e. 3 TZs) are better off with ag 6 (DUH!!) but generally you are better off with a skill.
While stunty was mentioned........ I remember a day when Stunty, regenerate and hypnotic gaze were mutations (and the best ones without a doubt!). I think Stunty should be valid again
Peace,
__Synn |
|
|
stormmaster1
Joined: May 26, 2005
|
  Posted:
Jul 28, 2005 - 09:26 |
|
Lets face it, high TR games with elves would be pretty boring if their wasn't a chance of actions failing. |
|
|
Ironik
Joined: Jun 28, 2004
|
  Posted:
Jul 28, 2005 - 09:28 |
|
How about a mummy with ST 7? How well can bash cough cough dodge his way around with Break Tackle? |
|
|
JanMattys
Joined: Feb 29, 2004
|
  Posted:
Jul 28, 2005 - 10:51 |
|
stormmaster1 wrote: | Lets face it, high TR games with elves would be pretty boring if their wasn't a chance of actions failing. |
Let's face it, high TR games with elves ARE pretty boring.
|
_________________
|
|
Wreckage
Joined: Aug 15, 2004
|
  Posted:
Jul 28, 2005 - 11:12 |
|
JanMattys wrote: | Ag5 = Leap on 2+
Ag4 = Leap on 3+
Is this enough of a reason? |
in fact its the difference between a 16% chance to fail and a 33% chance to fail.. in other words.. you would fail in just one of six cases instead of one in three cases |
|
|
vanGorn
Joined: Feb 24, 2004
|
  Posted:
Jul 28, 2005 - 22:20 |
|
JanMattys wrote: | stormmaster1 wrote: | Lets face it, high TR games with elves would be pretty boring if their wasn't a chance of actions failing. |
Let's face it, high TR games with elves ARE pretty boring.
|
Well, high TR games are quite boring with any race, aren't they? |
_________________ Gimme a pint of fungus beer!
Then we will climb the ladder.
|
|
JanMattys
Joined: Feb 29, 2004
|
  Posted:
Jul 28, 2005 - 22:25 |
|
Not with humans, my friend. |
_________________
|
|
Jinxed
Joined: Jul 04, 2004
|
  Posted:
Jul 28, 2005 - 22:35 |
|
Not with any medium team indeed.
High TR is ideal for either 100% bash or 100% elves.
In between loses out mostly. (IMO) |
_________________ Nuffle sucks |
|
HollowOne
Joined: Sep 23, 2004
|
  Posted:
Jul 28, 2005 - 22:50 |
|
Yeah, Ag 5 Leapers are twice less likely to fail over Ag 4 Leapers. Four times less likely if you're willing to use a reroll. |
_________________ A censor is a man who knows more than he thinks you ought to. - Granville Hicks |
|
vanGorn
Joined: Feb 24, 2004
|
  Posted:
Jul 28, 2005 - 23:04 |
|
Since squigs can leap several times (with their built in pogo stick )
agility increases are cool on them, too. |
_________________ Gimme a pint of fungus beer!
Then we will climb the ladder.
|
|
Dralnu
Joined: Aug 02, 2003
|
  Posted:
Jul 29, 2005 - 09:09 |
|
oh- is see- seen as the leap role is just a straight out agility roll (with no modifiers) it is usually a little harder than other agil rollls where the player gets +1 for whatever reason...........
thanks. |
|
|
Topper
Joined: Aug 03, 2003
|
  Posted:
Jul 29, 2005 - 10:37 |
|
AG5 besides the leap bonus also helps when you want to:
1) dodge out after the blitz
2)picks the ball up in opponent TZ
3)interception rolls. |
|
|
|