Ehlers
Joined: Jun 26, 2006
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  Posted:
Apr 21, 2010 - 20:15 |
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Great work Kalimar.
Not going to repeat what others have said.
Timestamp: I would like to be able to have timestamp in the chat window, that you can enable it or disable it. I just find it good to know when the other coach lasted posted a message to me.
Language support: I really like that their is Japanese language support in it. ??? Probably a small feature that most wont be using, but I simple love it |
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ryanfitz
Joined: Mar 24, 2009
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  Posted:
Apr 21, 2010 - 20:26 |
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I think the reason you are seeing so many bug reports is that everyone loves what you have done and want to help you however we can. I say count every bug report as 'MAN WE LOVE THIS, THANK YOU!' |
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Royston
Joined: Dec 05, 2008
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  Posted:
Apr 21, 2010 - 20:31 |
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Not played yet, but I have specced for a brief period. I quickly forgot what was going on and just looked at the client features.
Looks awesome at the moment. Job very well done. |
_________________
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Lakrillo
Joined: Sep 12, 2007
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  Posted:
Apr 21, 2010 - 20:34 |
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I have yet to see a "this game sucks, i never win"-post...
For coming from an internetcommunity which gets to try a game, to have so much positive criticism (as i would count proper bug-reports) and no negative posts, you could bet that it is very well received by the audience. |
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skeletor
Joined: Aug 02, 2003
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  Posted:
Apr 21, 2010 - 20:46 |
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I have only mangenet to play a few games, and so far its been great. Of course we have too get use to it, but it make way for a faster game.
There is a few small things that i really like. Its cool that you can see how a player have been hurt, and the way you can swap betwem spectating and replay mode is soo sweet, things that i would newer have thourt about, but just make it a bit more fun.
What i really don´t understand is why that damm cuartin have too cover the players, if i kill a player i wanna see him every sekund of the game...makes me smile
Hope that somone will make a set of icons soon, sorry i can´t do it, im a computer retard.
Don´t let the bugs bug you, for a so early produkt i think its great. Ski´s client have hat like a milion updates, im suprised how well it works.
Thanks for all your work
Skeletor |
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Ehlers
Joined: Jun 26, 2006
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  Posted:
Apr 21, 2010 - 20:58 |
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One more thing I would like to see
To be able to remember your password, so you dont have to write it each time. Would be cool |
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maysrill
Joined: Dec 29, 2008
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  Posted:
Apr 21, 2010 - 21:07 |
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Best feature: no luck meter |
_________________ Author of Firehurler (Twinborn Trilogy Book #1), Aethersmith (Book #2), Sourcethief (Book #3) |
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Kalimar
Joined: Sep 22, 2006
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  Posted:
Apr 21, 2010 - 21:07 |
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Thank you all for your kind words, really Will think of those when I tackle that enormous pile of bugs you dropped at my door |
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mubo
Joined: Dec 30, 2008
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  Posted:
Apr 21, 2010 - 22:06 |
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Just used it for the first time, and can't wait for the second!
The kicking animation is awesome. As is the multi-square move thing. The ability to get match stats adds a lot I think; if people start moaning about casualties you can say "well I have made 220 blocks".
Not to mention it follows the rules, e.g. passes hand off actions etc.
One thing though is that I find it hard to see what the opponent has rolled. But I got used to where to look towards the end of the game.
Thanks for your hard work! |
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Reisender
Joined: Sep 29, 2007
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  Posted:
Apr 21, 2010 - 22:17 |
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animations are great, so are features, playability... reload during set-up worked without problems...
me <3 |
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lauth81
Joined: Aug 21, 2004
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  Posted:
Apr 21, 2010 - 22:26 |
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I really like the new client. Keep up the good work! |
_________________ no plan survives contact with the enemy |
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Were_M_Eye
Joined: Sep 24, 2007
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  Posted:
Apr 21, 2010 - 23:11 |
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svemole
Joined: Feb 09, 2006
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  Posted:
Apr 21, 2010 - 23:17 |
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Just played my first game everything went well except for a crash but the restart was realy simple and worked great. |
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WhatBall
Joined: Aug 21, 2008
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  Posted:
Apr 22, 2010 - 01:21 |
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Nighteye wrote: | Im ultra conservative when it comes to my blockdice, and at the very least, I'd like you to change the red cross back to a skull. Saying you rolled doublecrosses is just not the same as saying you rolled doubleskulls. Also why I understand they are based off of impactminiatures dice, which can also be used for normal d6 dice, I think it just confuses people when there are different pushback icons (the 3 and 4 arrow versions). Theres no need for this in the client, as you will never use those dice for anything but blocking. |
The dice were not intended to be modeled after Impact dice, I made them with just single push back arrows originally, but in talking to Kalimar, we decided on the pips style which has grown on me. The skulls were a no-go to make sure there was no confusion of FFB being any other game.
That said, if/once Kalimar adds support for modding images like the dice, I am sure some new sets will show up very quickly, even with skulls. |
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Reisender
Joined: Sep 29, 2007
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  Posted:
Apr 22, 2010 - 01:54 |
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maysrill wrote: | Best feature: no luck meter |
you know this means we will miss at least 5 threads with the potential of being thread of the year..... |
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