Smeat
Joined: Nov 19, 2006
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  Posted:
Aug 26, 2014 - 06:00 |
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Verminardo wrote: | keggiemckill wrote: | A multiblocking assassin is pretty awesome. |
Depends on your definition of awesome. If by awesome you mean "great fluff great fun" then yeah. If by awesome you mean "your team is better off with him than without him" then nope. |
Put him on the LOS and he's a great way to start a drive, that's for sure. Zero risk. But after that... hrmmm...
Ask happygrue - I hear he takes them as a personal challenge. |
_________________ Let's go A.P.E.!
(...and what exactly do you think they do with all those dead players?...) |
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Badoek
Joined: May 17, 2009
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  Posted:
Aug 26, 2014 - 08:22 |
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Awesome team... and that honey badger |
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Strider84
Joined: Jun 03, 2009
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  Posted:
Aug 26, 2014 - 08:23 |
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the_Sage
Joined: Jan 13, 2011
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  Posted:
Aug 26, 2014 - 09:13 |
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Rabe wrote: | Rabe wrote: | Also note that if you need to blitz something (a ball carrier for example) with a Frenzy guy who would get into massive trouble on the second block, you can run a little extra and block on the second GFI to stop Frenzy from working afterwards. |
Forget about that. Odds with GFIs are a lot worse than most things that could happen on a bad follow-up block. There are probably still situation where my idea works, but they are certainly rare and very specific. |
Such as blitzing (this will usually be a sidestepper), which can set you up for a surf if you hit twice.
I like the idea of a stab-frenzier using a normal block on the first, and a stab on the followup. Handy for when your frenzy followup gets you a halfdie block. =) |
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