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SvenS



Joined: Jul 07, 2007

Post   Posted: Feb 19, 2012 - 17:35 Reply with quote Back to top

Ok as shadow mentioned eventually concidering new S teams again I'll make a CRP try here too:
((Ph) means needs doubles for that category, all non standard skills also available on doubles as usual).


0-2 Rat Ogres 6 5 2 8 Loner, Frenzy, Mighty Blow, Wild Animal, Prehensile Tail - S, (Ph) 140k
0-6 Giant Rats 6 2 3 6 Dodge, Stunty, No Hands, Really Stupid, Right Stuff, Piling On - A, Ph 40-50k (?)
0-2 Packmasters 6 2 3 7 Dodge, Guard, Throw Team Mate, Always Hungry - A, P (Ph) 80 (?)
0-8 Throtlings 5 1 3 6 Dodge, Stunty, Regenerate - A, Ph 30k

Star Ratcentaur 7 2 3 7 Loner, Dodge, Stunty, Dauntless - 60k (?)
Star Packmaster 7337 Loner, Block, Guard, Throw Teammate, Prehensive tail (whip) - cost?
RRs at 70k
Apo Yes

Pls see the previous discussion for background.

Changes to CRP:
Rats get PO instead of RSC (feels fitting with crazed rat swarms) and get mutations on normals.

Packmasters get P access aswell.

Hows that as a starting point?
Cheers

_________________
IL-S

SL
Craftnburn



Joined: Jul 29, 2005

Post   Posted: Feb 19, 2012 - 17:52 Reply with quote Back to top

So the packmasters throw (and eat!?) the Giant rats?
SvenS



Joined: Jul 07, 2007

Post   Posted: Feb 19, 2012 - 17:55 Reply with quote Back to top

Most S teams now have a positional with G access.
I dont like it to be the packmasters (they are busy with the rats!), perhaps adding the ratcentaur(s) as ordinary players with G (ph) access would be a good idea??

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IL-S

SL
SvenS



Joined: Jul 07, 2007

Post   Posted: Feb 19, 2012 - 17:56 Reply with quote Back to top

Craftnburn wrote:
So the packmasters throw (and eat!?) the Giant rats?


Aye they throw them, but sometimes the rats get crazed and attacks the master and has to be subdued (so no not really eating them)!

_________________
IL-S

SL
Craftnburn



Joined: Jul 29, 2005

Post   Posted: Feb 19, 2012 - 18:01 Reply with quote Back to top

I actually think the Packmasters are the place for G access.

I'd drop the TTM(& Hungry) and Right stuff from the Giant rats.. Throwing rats doesn't seem to make as much sense (They are Giant after all). Maybe add Frenzy to the rats to show their vicious nature.

Something like
0-2 Rat Ogres 6 5 2 8 Loner, Frenzy, Mighty Blow, Wild Animal, Prehensile Tail - S, (Ph) 140k
0-3 Packmasters 6 2 3 7 Dodge, Grab, Tentacles GA, P (Ph) 80K
0-6 Giant Rats 6 2 3 6 Dodge, Stunty, No Hands, Really Stupid, Frenzy, Piling On - A, Ph 60k
0-16 Throtlings 5 1 3 6 Dodge, Stunty, Titchy - A, Ph 30k

Basically the team is about the Packmasters with their whips (hence Grab & Tents) struggling to control the Stupid, Frenzied rats (while at the same time being the best ball carriers).


Last edited by Craftnburn on %b %19, %2012 - %18:%Feb; edited 1 time in total
uuni



Joined: Mar 12, 2010

Post   Posted: Feb 19, 2012 - 18:13 Reply with quote Back to top

If there is always hungry on the TTM player and Regeneration on the right stuff player, we will see if the client works as per rules: Regen should not trigger when always hungry kills a player (nor should apo).

Dunno if that is what was intended with the roster.
Synn



Joined: Dec 13, 2004

Post   Posted: Feb 19, 2012 - 18:15 Reply with quote Back to top

Craftnburn wrote:
So the packmasters throw (and eat!?) the Giant rats?


Just picture the rats as gerbils and the packmaster as Richard Gere.

__Synn
Craftnburn



Joined: Jul 29, 2005

Post   Posted: Feb 19, 2012 - 18:17 Reply with quote Back to top

Synn wrote:
Just picture the rats as gerbils and the packmaster as Richard Gere.

__Synn

You just had to go there, didn't you? Wink
SvenS



Joined: Jul 07, 2007

Post   Posted: Feb 19, 2012 - 18:17 Reply with quote Back to top

@Craftnburn
The drawback with that is the packmasters will be main blitzers aswell.
It sure is an option though.

_________________
IL-S

SL


Last edited by SvenS on %b %19, %2012 - %18:%Feb; edited 2 times in total
SvenS



Joined: Jul 07, 2007

Post   Posted: Feb 19, 2012 - 18:19 Reply with quote Back to top

uuni wrote:
If there is always hungry on the TTM player and Regeneration on the right stuff player, we will see if the client works as per rules: Regen should not trigger when always hungry kills a player (nor should apo).

Dunno if that is what was intended with the roster.

Rats have right stuff not throtlings hence no TTM TDs and no regen.

Its dangerous throwable but nearly impossible to control rat missiles Wink

_________________
IL-S

SL
Synn



Joined: Dec 13, 2004

Post   Posted: Feb 19, 2012 - 18:26 Reply with quote Back to top

Rats should be:

-Fast (MA 7 + Sprint)
-Suicidal (PO + AV 5)
-Impossible to control outside of the Packmaster (Really Stupid)

__Synn
Craftnburn



Joined: Jul 29, 2005

Post   Posted: Feb 19, 2012 - 18:29 Reply with quote Back to top

I doubt the TTM would be a viable option given Really Stupid on the throwee!
MisterFurious



Joined: Aug 11, 2010

Post   Posted: Feb 19, 2012 - 18:51 Reply with quote Back to top

Craftnburn wrote:

I'd drop the TTM(& Hungry) and Right stuff from the Giant rats.. Throwing rats doesn't seem to make as much sense (They are Giant after all). Maybe add Frenzy to the rats to show their vicious nature.


I concur. How do you pick a giant rat up and toss it? It doesn't make much sense. Frenzy on a giant rat makes a whole lot of sense.
SvenS



Joined: Jul 07, 2007

Post   Posted: Feb 19, 2012 - 19:16 Reply with quote Back to top

As you can see the team started out w-o the TTM, but since it was suggested people seemed to love it.
Im not too attached to it if people no longer like the idea.
Frenzy on rats make sense but would make them pretty nasty bashers and up their cost.
Would we really want 6 expensive RS st 2 players with stunty and av6?
On the other hand we want to make them main blockers besides the ROs and this would help with that.

_________________
IL-S

SL
SvenS



Joined: Jul 07, 2007

Post   Posted: Feb 19, 2012 - 19:17 Reply with quote Back to top

Synn wrote:
Rats should be:

-Fast (MA 7 + Sprint)
-Suicidal (PO + AV 5)
-Impossible to control outside of the Packmaster (Really Stupid)

__Synn

av6 and stunty and PO is suicidal enough IMO Wink
These guys will die hehe

I wouldnt mind upping their speed to 7 if we remove the TTM though.

_________________
IL-S

SL
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