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calgar1728



Joined: Jul 10, 2004

Post   Posted: Jul 13, 2010 - 03:51 Reply with quote Back to top

I have a wood elf team that is quite old and has become over-extended TR (264) vs FF (14) wise and I'm looking for help and advice as to how to best get them down to size where they can be playable again.

The team is: http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=106858

I don't know the money rolls off the top of my head but I'm guessing that the team will only make 10-30k each game at this point which just isn't enough to replenish numbers. Of the 6 injuries (-ag on tree pffff Very Happy) I'm not sure which to retire.

The +ST/MB is a huge plus but obviously -av/niggle is a big negative because he will miss games and leave the pitch frequently.
http://fumbbl.com/FUMBBL.php?page=player&player_id=1207964

I don't think the -ma wardancer is a big deal, but I should fire the niggle surely?
http://fumbbl.com/FUMBBL.php?page=player&player_id=2252074

The #3 blode lino aged his niggle which is unfortunate - fire?
http://fumbbl.com/FUMBBL.php?page=player&player_id=2270620

But what about the blodge/kick -ag http://fumbbl.com/FUMBBL.php?page=player&player_id=1207959 and blodge/guard -av http://fumbbl.com/FUMBBL.php?page=player&player_id=1207961?

I also have a healing potion but I figure its best to save it for a legend or some +st +st +ag +ag monster.

Anyways, thanks for your help! Smile
Roseph



Joined: Oct 19, 2006

Post   Posted: Jul 13, 2010 - 03:59 Reply with quote Back to top

play me and my Irrational Khem I ll trim them Very Happy
Relezite



Joined: May 21, 2007

Post   Posted: Jul 13, 2010 - 04:04 Reply with quote Back to top

Much better to just pick fights with brutal teams then fire guys.
tzilacatzin



Joined: Mar 25, 2006

Post   Posted: Jul 13, 2010 - 04:05 Reply with quote Back to top

I think I'd start with Yen and Tess, and drop a reroll. I always hate nigglers on my teams, but the +ST/MB lino I'd hang onto, at least until the other injured players are dealt with. The -AV guys you may want to use on LoS until they are eliminated for you. Keep the kicker and the tree (of course keep the tree). I'd probably retire the -ma wardancer down the road, but I'd do that more for taking NoS over MB/frenzy.

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calgar1728



Joined: Jul 10, 2004

Post   Posted: Jul 13, 2010 - 04:13 Reply with quote Back to top

Relezite wrote:
Much better to just pick fights with brutal teams then fire guys.

I don't understand the logic.. ? By choosing I can fire the liabilities who have become inflated and do not pull their weight TS wise, while 'brutal teams' may kill/maim uninjured players that remain useful and would be best kept otherwise.
Resarf



Joined: May 08, 2009

Post   Posted: Jul 13, 2010 - 05:32 Reply with quote Back to top

what are they useful for if you don't put the team to the test?
T_Witch



Joined: Sep 01, 2008

Post   Posted: Jul 13, 2010 - 05:42 Reply with quote Back to top

Yen definitely needs to go...as do both dancers. I'd do the dancers one at a time though starting with the niggler. I agree with the group on keeping the st4 niggler for now. The -av on the guard is going to be a liability too but at least he's blodged. Keep him for last...odds are he'll get killed or broken further before you get to replacing him anyway.
Mossbeard



Joined: Jul 03, 2005

Post   Posted: Jul 13, 2010 - 06:20 Reply with quote Back to top

I would fire the +St/MB guy right away, fire the niggled wardancer as soon as you have the cash to replace him and keep Yen around for Los duty.
calgar1728



Joined: Jul 10, 2004

Post   Posted: Jul 13, 2010 - 07:06 Reply with quote Back to top

Thanks for the advice - they are down to a slimmer but still fat 209/173 after playing Rackasaur's near 300 TR humans.
Cloggy



Joined: Sep 23, 2004

Post   Posted: Jul 13, 2010 - 08:04 Reply with quote Back to top

calgar1728 wrote:
Thanks for the advice - they are down to a slimmer but still fat 209/173 after playing Rackasaur's near 300 TR humans.


As good a time as any to fire that niggled -av guy. Unless you really think he's worth 20 TR and 15.6 TS of course Smile

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calgar1728



Joined: Jul 10, 2004

Post   Posted: Jul 13, 2010 - 08:06 Reply with quote Back to top

Cloggy wrote:
calgar1728 wrote:
Thanks for the advice - they are down to a slimmer but still fat 209/173 after playing Rackasaur's near 300 TR humans.


As good a time as any to fire that niggled -av guy. Unless you really think he's worth 20 TR and 15.6 TS of course Smile

You think so? I'll be down to 9 for next game and that's basically giving away a free win to whomever I play Confused
Timlagor



Joined: Feb 13, 2009

Post   Posted: Jul 13, 2010 - 08:19 Reply with quote Back to top

Isn't this a woodelf team? You really think you need mroe than 4 to win?

...well ok it's useful to start with more but 9 can definitely still win. Getting below 200TR would be good but of course this is a [R] team so it probably depends on your picking strategy and how good you are at finding/persuading the people you want to play.

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Reisender



Joined: Sep 29, 2007

Post   Posted: Jul 13, 2010 - 11:27 Reply with quote Back to top

Ro wrote:
play me and my Irrational Khem I ll trim them Very Happy


haha i knew this would be the first answer by some khem when i saw the topic Very Happy
maysrill



Joined: Dec 29, 2008

Post   Posted: Jul 13, 2010 - 13:17 Reply with quote Back to top

Timlagor wrote:
Isn't this a woodelf team? You really think you need mroe than 4 to win?


THIS!

Wood elves, more than ANY other race, play just fine when shorthanded. Your best options for a shorthanded match are middle-of-the-road teams like necro and humans, who can't outball you even with 6 players on the pitch, and who aren't likely to exterminate your team with a few lucky dice rolls.
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