Dooby
Joined: Nov 22, 2003
|
  Posted:
Oct 28, 2005 - 20:31 |
|
And now for the silliest of them all
Herders
0-2 Cyclops 4 5 2 8 Big Guy, Throw Team Mate, Mighty Blow, Really Stupid, Pass Block (G, S) 110k (Note - pass block not pass and block )
0-16 Mutant Sheep 4 2 3 7 Dodge, Stunty, Hypnotic Gaze, No Hands (A) 40k
0-2 Shepards 5 2 3 6 Dodge, Stunty, Right Stuff (A)30k
rerolls 60k apoth yes wizard no
fluff
The shepards were having a terrible time protecting their sheep, what with pollution and those nasty wolves pinching sheep left right and centre. Their only outlet was to join a blood bowl league to generate money to buy a wolf repelling sheep spray. With the aide of two friendly Cyclops they began their quest.
The lack of ball carriers could prove problematic for this team but I feel that adds to it.
Pass Block was a bit contrived considering the Cyclops mythology (knowing ones own time of death or some such) but I thought ‘What the hey!!’
Its strength is the cheap but effective sheep allowing the shepards in for the running touchdown plus the ability for a TTM, but its weakness is the fact that there are only two ball carriers which will be targeted with a vengeance, but anyone who has played chaos Halflings knows how to protect certain players. |
|
|