Grumbledook
Joined: Aug 02, 2003
|
  Posted:
Nov 30, 2004 - 20:22 |
|
dauntless does more than make thme a blitzter
you can use it for blocks in a ruck, or from off the LOS when they kick to hit someone stronger
dauntless on every gutter runner in my book
though i play without a rat ogre |
|
|
BadMrMojo
Joined: Aug 02, 2003
|
  Posted:
Nov 30, 2004 - 20:22 |
|
Don't forget passblock on that last guy.
Also, as far as the "stunty killer", remember that it is really dirt easy to get assists with all those GRs running around and suddenly he's not just for stunties. |
_________________ Ta-Ouch! of BloodBowl
Condensed Guide for Newbies |
|
xen7ric
Joined: Jan 13, 2005
|
  Posted:
Jan 14, 2005 - 14:20 |
|
Any reason no one has pointed out that with long legs and sprint they get 1 turn TD's??
Eerm, long legs..
On the whole, Long Legs, Sprint, Sure Feet, Block, Side Step, Dump Off and an extra STR if you can...
Don't be afraid to specialise and have at least one GR that is a TD machine. |
|
|
AFK_Eagle
Joined: Mar 12, 2004
|
  Posted:
Jan 14, 2005 - 16:59 |
|
Look out for the vault rules, though! When they get implemented, it said that horns does not stack with other strength skills, such as dauntless. So the whole concept for uber-gutter-blitzer will get nerfed! |
_________________ Listen to Eagle! Eagle is good, Eagle is wise!
Founder of the E.L.F.--These elves will play anybody! |
|
nazerdemus
Joined: Nov 02, 2004
|
  Posted:
Jan 14, 2005 - 17:12 |
|
Docnessuno wrote: | Draxus wrote: | Except maybe ma9 slayers... second double after dauntless... frenzy |
nah.. horns all the way |
and then Frenzy or strip ball on a standard |
|
|
AFK_Eagle
Joined: Mar 12, 2004
|
  Posted:
Feb 08, 2005 - 16:35 |
|
On a related note, my gutter rolled doubles on his first two skills, netting me a horned/dauntless gutter after only 4 games with the team. Trick is, he's almost killed himself multiple times for lack of block, and the opposition has really taken to smacking on him with their blockers.
Question in advance of his next skill--obviously if it's a normal skill I take block, but what about if it's yet another double? From 31 to 51 spp can be a long time to live w/o block, but do you really dismiss a double that easily? What should I take if it comes to that--claw/rsc for added hitting power after I (hopefully) knock down my target? Frenzy seems really iffy w/o block to help. VLL, followed by sprint? Make him a OTS, who instead of dodging around potential tacklers simply charges INTO them, blasting open his own hole? |
_________________ Listen to Eagle! Eagle is good, Eagle is wise!
Founder of the E.L.F.--These elves will play anybody! |
|
nazerdemus
Joined: Nov 02, 2004
|
  Posted:
Feb 08, 2005 - 16:50 |
|
Develop another GR for one turning , Id keep this guy for getting the ball of their team , maybe make him AV8 , or jump up to keep him mobile or guard for a handy support player , moving 9 and lending a guard could be useful in a lot of situations |
|
|
BadMrMojo
Joined: Aug 02, 2003
|
  Posted:
Feb 08, 2005 - 16:53 |
|
AFK_Eagle wrote: | On a related note, my gutter rolled doubles on his first two skills, netting me a horned/dauntless gutter after only 4 games with the team... Question in advance of his next skill--obviously if it's a normal skill I take block, but what about if it's yet another double?... |
Multi-block. |
_________________ Ta-Ouch! of BloodBowl
Condensed Guide for Newbies |
|
Kane
Joined: May 04, 2004
|
  Posted:
Feb 08, 2005 - 16:59 |
|
xlonglegs+NOS+catch+passblock+foul appereance
thas my dream grunner |
|
|
Frankenstein
Joined: Jan 26, 2005
|
  Posted:
Feb 08, 2005 - 17:05 |
|
AFK_Eagle wrote: | Question in advance of his next skill--obviously if it's a normal skill I take block, but what about if it's yet another double? |
Foul Appearance or Frenzy.
Frenzy for me, especially with this client. |
|
|
tza
Joined: Aug 25, 2004
|
  Posted:
Feb 08, 2005 - 17:09 |
|
I voted something else as I think that he should be given accurate! |
|
|
xen7ric
Joined: Jan 13, 2005
|
  Posted:
Feb 08, 2005 - 17:25 |
|
Accurate? Dump Off surely for a passing skill?? |
|
|
Bloke100
Joined: Nov 18, 2003
|
  Posted:
Feb 08, 2005 - 17:35 |
|
I'd say give him block anyway, it's never good to waste a double but he'll probably be heavily targeted, and it is a long way to survive to the next skill |
_________________ This aggression will not stand, man! |
|
Captain1821
Joined: Jun 23, 2004
|
  Posted:
Feb 08, 2005 - 18:00 |
|
Give him brake tackle! haha |
_________________ STATUS: CLOWN |
|
|