sjoh1141
Joined: Dec 08, 2017
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  Posted:
Apr 30, 2018 - 10:21 |
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0-16 Feral Beastman 6-3-3-7 Horns, Frenzy 60k GM(SAP)
0-2 Feral Beast Centaur 6-4-2-8 Horns, Sprint, Sure Feet 120k SM(GAP)
0-1 Minotaur 5-5-2-8 Horns, Frenzy, Loner, Mighty Blow, Thick Skull, Wild Animal 150k SM(GAP)
This is a team of the more extremely divergent beastmen. They might be on the verge of sanity, have 4 legs like a centaur or have other mutations.
It has taken some interpid coaches/trappers to venture to the dark forests where these individuals can be found and form blood bowl teams. From the first appearance their aggressive nature has made them popular with spectators (if not the opposition). |
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LemonheadWallenstein
Joined: Dec 20, 2012
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  Posted:
Apr 30, 2018 - 10:22 |
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but aren't all beastmen feral by definition? |
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sjoh1141
Joined: Dec 08, 2017
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  Posted:
Apr 30, 2018 - 12:34 |
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Maybe, I was trying to put together a beastman team that wasn't Chaos chosen. |
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sjoh1141
Joined: Dec 08, 2017
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  Posted:
Apr 30, 2018 - 12:37 |
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oops, just realised there is a beastman team already (how did I miss that I thought I'd checked thoroughly!) |
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Salad_Bar
Joined: Mar 12, 2018
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  Posted:
Apr 30, 2018 - 14:14 |
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Still I think it is a very solid roster, but why are you giving them normal mutation access? Seems a little strong imo. |
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sjoh1141
Joined: Dec 08, 2017
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  Posted:
Apr 30, 2018 - 14:28 |
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Well they are already mutants so it seemed right. |
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