MattDakka
![](./modules/PNphpBB2/images/avatars/upload/7018948714f7352955a174.gif)
Joined: Oct 09, 2007
|
  Posted:
Jul 01, 2020 - 13:08 |
|
With CRP PO, maybe having 2 UW Blitzers could be better than 1 Blitzer and 1 Gutter Runner, but with current PO (and consequent killing potential reduction), I guess that 1 Blitzer and 1 Gutter Runner should improve the team.
Both passing and running game are easier with a Gutter Runner. |
|
|
plasmoid
Joined: Nov 03, 2009
|
  Posted:
Jul 02, 2020 - 13:00 |
|
Hi Purplechest.
Thanks for the kind words
And yeah - that's the lineup my money is on. I think that looks pretty powerful, frankly.
And thanks for the invitation. Unfortunately my life does not fit well with FUMBBL, because I rarely have 2 hours in one sitting, and on top of that I'm a slow player. That's why I prefer pbem... and we'll have the new team implemented in no time too
Cheers
Martin |
|
|
Nighson
Joined: Mar 12, 2013
|
  Posted:
Jul 02, 2020 - 14:49 |
|
|
Java
![](./modules/PNphpBB2/images/avatars/upload/7142530875d29a93b4baa0.jpg)
Joined: Jan 27, 2018
|
  Posted:
Jul 02, 2020 - 14:49 |
|
https://www.warhammer-community.com/2020/07/02/the-best-of-both-worlds/
huge props to anybody who predicted that the sprues would determine the roster
that might give you hints on what's in store for the OverWorld roster
that said, no M on normals for the GR, that is something nobody saw coming
EDIT ninja'd by somebody sneekier and faster, is the new roster legal already? ![Laughing](./modules/PNphpBB2/images/smiles/icon_lol.gif) |
|
|
MattDakka
![](./modules/PNphpBB2/images/avatars/upload/7018948714f7352955a174.gif)
Joined: Oct 09, 2007
|
  Posted:
Jul 02, 2020 - 14:56 |
|
So, to summarize, new UW roster is:
0-12 Goblins
0-3 Skaven Linemen
0-1 Skaven Thrower
0-1 Skaven Blitzer
0-1 Gutter Runner
0-1 Troll
Correct?
As an aside, 3 is an odd number, generally the rosters don't like odd numbers, with the exception of 0-1, otherwise the quantity is always in multiples of 2, although I understand they wanted to limit the rats to 6 as in the old UW roster. |
|
|
mister__joshua
![](./modules/PNphpBB2/images/avatars/upload/3535374255f3401a3a52cd.png)
Joined: Jun 20, 2007
|
MattDakka wrote: | So, to summarize, new UW roster is:
0-12 Goblins
0-3 Skaven Linemen
0-1 Skaven Thrower
0-1 Skaven Blitzer
0-1 Gutter Runner
0-1 Troll
Correct?
As an aside, 3 is an odd number, generally the rosters don't like odd numbers, with the exception of 0-1, otherwise the quantity is always in multiples of 2, although I understand they wanted to limit the rats to 6 as in the old UW roster. |
It’s just because there are 3 line rats on a sprue. That is exactly half of a boxed Skaven team. |
_________________ "Yeah, well, you know, that's just, like, your opinion, man." - The Dude
Mr. J's LRB7 / Forum |
|
pokrjax
Joined: Dec 01, 2014
|
  Posted:
Jul 02, 2020 - 15:34 |
|
From the point of profitability, it sort of seems odd to me that they wouldn't redesign a unique sprue. In this case, if you already had the skaven and goblin teams, and I suspect many coaches have been collecting the teams as they are released, you have little need to buy the new box when all you are getting is duplicates of models you already own. |
|
|
Alien_the_Alien
Joined: Apr 22, 2020
|
  Posted:
Jul 02, 2020 - 15:36 |
|
It's also because it keeps the number of rats at 6, like it used to be. |
|
|
PurpleChest
![](./modules/PNphpBB2/images/avatars/upload/84003247953344960caf11.png)
Joined: Oct 25, 2003
|
Called it. Sprue integrity FTW. Rules secondary.
But much more interestingly:
A:fist fights in the dugout.
So, even a lone player in the dugout, still fist fights, doesn't have to be a mix of players. Cue meme's of lone goblins fighting themselves.
On EVERY turn when the underworld are down in score roll D6 +score difference and a 5 or more (so at least 50% chance of a fist fight EVERY turn if the opponent has a lead) means a fist fight in the dugout. In a fist fight each player rolls D6 and 1, 2 or 3 means they are KO'd. Arguably players are safer on the pitch. The upside is a bonus reroll for every player knocked out. Which i confess is nice.
Wow. Can't see anything wrong with that.
B: Amusingly the rule on animosity hasn't been updated to include Gutter Runners in the example it gives. Certainly one reading of the rule is that any player with animosity most make a 2+ to hand off to a Gutter Runner. They clearly don't mean that, but yet the example does says that.
Great work GW. Really top notch. |
_________________ Barbarus hic ego sum, quia non intelligor illis -Ovid
I am a barbarian here because i am not understood by anyone
Last edited by PurpleChest on %b %02, %2020 - %16:%Jul; edited 2 times in total |
|
morgaur
Joined: Dec 27, 2016
|
  Posted:
Jul 02, 2020 - 15:52 |
|
PurpleChest wrote: | A:fist fights in the dugout.
So, even a lone player in the dugout, still fist fights, doesn't have to be a mix of players. Cue meme's of lone goblins fighting themselves.
On EVERY turn when the underworld are down in score roll D6 +score difference and a 5 or more (so at least 50% chance of a fist fight EVERY turn if the opponent has a lead) means a fist fight in the dugout. In a fist fight each player rolls D6 and 1, 2 or 3 means they are KO'd. Arguably players are safer on the pitch. |
I think that rule is specific for the Underworld Creepers team.Famous named teams have been getting specific rules consistently in Spike!, so I think that's the case. The WarCom article specifically calls the Underworld Creepers by name. |
|
|
James_
![](./modules/PNphpBB2/images/avatars/upload/70564483062c91b986b512.png)
Joined: Aug 01, 2019
|
  Posted:
Jul 02, 2020 - 16:12 |
|
Yea think that rule is just for the Creepers.
Obviously its been built per what fits on a sprue, but I’d swap a blitzer for a gutter any day. We can pretty much guess what the oldworld roster looks like, just down to tree or ogre now. |
|
|
Garion
![](./modules/PNphpBB2/images/avatars/upload/155697392353a7e973f1d5a.jpg)
Joined: Aug 19, 2009
|
  Posted:
Jul 02, 2020 - 16:13 |
|
morgaur wrote: | PurpleChest wrote: | A:fist fights in the dugout.
So, even a lone player in the dugout, still fist fights, doesn't have to be a mix of players. Cue meme's of lone goblins fighting themselves.
On EVERY turn when the underworld are down in score roll D6 +score difference and a 5 or more (so at least 50% chance of a fist fight EVERY turn if the opponent has a lead) means a fist fight in the dugout. In a fist fight each player rolls D6 and 1, 2 or 3 means they are KO'd. Arguably players are safer on the pitch. |
I think that rule is specific for the Underworld Creepers team.Famous named teams have been getting specific rules consistently in Spike!, so I think that's the case. The WarCom article specifically calls the Underworld Creepers by name. |
Yeah I also panicked about this rule, but it was in the deathzone that underworld were in. It is a special rule for the legendary team only, so can be ignored. |
_________________
![Image Image](https://fumbbl.com/i/567119) |
|
Halfabrain
Joined: Jan 20, 2018
|
  Posted:
Jul 02, 2020 - 16:33 |
|
I just going to come out say it. I hate this. Its a terrible change and will make UW less competitive not more. They'll probably do a bit better in NAF tournaments but in league or perpetual as on fumbbl it will make an already fragile team even more so.
They'll be great for about 5 minutes at the start of a game until the SV gets isolated or the GR is murdered and then they'll be ripped apart.
I don't doubt elite coaches will do very well with them when playing average opponents but for the rest of us mortals I can't see this as anything other than a stupid and badly thought out move based on marketing alone.
How are you supposed to develop players or a viable team when you've only 1 and he spends half his time injured? No mutation access on the gutter is the crowning insult, doesn't fit the fluff and makes no sense in gaming terms either.
Rant over. |
|
|
PurpleChest
![](./modules/PNphpBB2/images/avatars/upload/84003247953344960caf11.png)
Joined: Oct 25, 2003
|
you also trade a thrower for a linerat. Which is.... cheaper?
I accept the special rule is for the Creepers only, my Rule-Lawyer-Fu is weak.
Still an awful rule.
And Gutters are the same race as all the other Underworld rats. So no 2+. just a bad example in the rule that they havnt updated. Cue reddit debate and errata update eventually. |
_________________ Barbarus hic ego sum, quia non intelligor illis -Ovid
I am a barbarian here because i am not understood by anyone |
|
Garion
![](./modules/PNphpBB2/images/avatars/upload/155697392353a7e973f1d5a.jpg)
Joined: Aug 19, 2009
|
  Posted:
Jul 02, 2020 - 17:12 |
|
Halfabrain wrote: | I just going to come out say it. I hate this. Its a terrible change and will make UW less competitive not more. They'll probably do a bit better in NAF tournaments but in league or perpetual as on fumbbl it will make an already fragile team even more so.
They'll be great for about 5 minutes at the start of a game until the SV gets isolated or the GR is murdered and then they'll be ripped apart.
I don't doubt elite coaches will do very well with them when playing average opponents but for the rest of us mortals I can't see this as anything other than a stupid and badly thought out move based on marketing alone.
How are you supposed to develop players or a viable team when you've only 1 and he spends half his time injured? No mutation access on the gutter is the crowning insult, doesn't fit the fluff and makes no sense in gaming terms either.
Rant over. |
Gutter Runner does have M access, but on a double, it is a shame though i agree, feels like it should be a single too, but i see why they avoided it. I think this is a tiny buff tbh. 1 less St3 player in total, but a single gutter runner gives them a real one turn TD threat, and Ma9 Ag4 is just insanely good at any point in the game. |
_________________
![Image Image](https://fumbbl.com/i/567119) |
|
|
| |