Jopotzuki
Joined: Oct 07, 2011
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  Posted:
Jun 25, 2021 - 13:18 |
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So how are the custom mercenaries supposed to work? For example a stunty. It says I can reduce stats for -10.000 (to a minimum of 30.000). Does it mean I can make 3 reductions or I can reduce stats until the player costs 30.000?
So, can I get a ball&chain for 30.000 if I reduce ag by 2, pa by 2 and av by 2? Or if I can only make 3 reductions it would be 60.000?
Or do I first need to upgrade stats and then I can reduce other ones, so my player costs a minimum of 30.000? Then I could buy the b&c for 60.000 (90.000 in total)
Sigh, more poorly written rules by GW. |
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Kam wrote: | My Flings also disappear when they're blocked... I knew that was a bug! |
ThierryM wrote: | CR... The synonym of E-Penis right ? |
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Java
Joined: Jan 27, 2018
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  Posted:
Jun 25, 2021 - 14:05 |
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I think you can reduce away all you like, with a floor of 30k |
_________________ Vlad Von Carstein's door-to-door evangelist |
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Jopotzuki
Joined: Oct 07, 2011
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Posted:
Jun 25, 2021 - 14:20 |
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Ma3 st5 ag5+ pa6+ av4+ ball & chain for 30.000. Anyone?
Ma5 st2 ag5+ pa6+ av6+ chainsaw for 30.000.
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_________________
Kam wrote: | My Flings also disappear when they're blocked... I knew that was a bug! |
ThierryM wrote: | CR... The synonym of E-Penis right ? |
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awambawamb
Joined: Feb 17, 2008
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  Posted:
Jun 25, 2021 - 16:24 |
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Jopotzuki wrote: | Ma3 st5 ag5+ pa6+ av4+ ball & chain for 30.000. Anyone?
Ma5 st2 ag5+ pa6+ av6+ chainsaw for 30.000.
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this is.... madness! |
_________________ "la virtù sta nel cielo e nella terra, ma anche nelle nuvole e nelle stelle"
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pokrjax
Joined: Dec 01, 2014
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  Posted:
Jun 25, 2021 - 22:01 |
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I honestly thought I easily understood what they meant when I read it, but now I have no clue. |
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Medon
Joined: Jan 28, 2015
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  Posted:
Jun 25, 2021 - 23:45 |
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If mercenaries are that good, why hire regular players at all? Just bring a squad of 3-4 positionals, don't hire journeyman, and fill it up with induced mercenaries |
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Azur
Joined: Nov 13, 2020
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  Posted:
Jun 25, 2021 - 23:59 |
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Not sure, but (for example) you can't start with AG -2. You have instead to go with AG -1 and PA -1. You can't reduce twice the same stat, unless clearly specified in the mercenary archetype.
But don't quote me on that.
The wording is not clear in the official book..... a new official GW FAQ would be great about this topic. |
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Kondor
Joined: Apr 04, 2008
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  Posted:
Jun 26, 2021 - 02:00 |
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Medon wrote: | If mercenaries are that good, why hire regular players at all? Just bring a squad of 3-4 positionals, don't hire journeyman, and fill it up with induced mercenaries |
You may be onto something. |
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C0ddlefish
Joined: Sep 17, 2019
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  Posted:
Jun 26, 2021 - 08:25 |
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Rulebook says you must roster at least 11 players and if needed you "will" take Journeymen to get you to 11 before you are allowed to take Stars and Mercs - unless you are playing in "Exhibition" mode |
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Lyracian
Joined: Oct 29, 2015
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  Posted:
Jun 26, 2021 - 10:43 |
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Azur wrote: | Not sure, but (for example) you can't start with AG -2. You have instead to go with AG -1 and PA -1. You can't reduce twice the same stat, unless clearly specified in the mercenary archetype.
But don't quote me on that.
The wording is not clear in the official book..... a new official GW FAQ would be great about this topic. |
That is the way I read it. Rules say “increase or decrease by up to 2 as followsâ€. Some Mercs have a cost for +2 but none have a cost for -2. It is a real shame the rules are sloppy in the way they are written. Shame really as this could have a really big plus for the new edition and instead we end up with rules that few people are likely to use. |
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VillainousIntent
Joined: Jun 01, 2015
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  Posted:
Jun 26, 2021 - 18:22 |
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ST5 ball and chain would be useless. |
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James_
Joined: Aug 01, 2019
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  Posted:
Jul 10, 2021 - 10:35 |
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I’m attending a tournament with mercs allowed, I’m still not 100% sure if I’m doing this right, never used them before.
Can I pick a big guy, 130, pick a general skill +40(170), pick a mutation +40(210), pick AV +20(230), pick troll package -10(220), ag reduced -10(210), passing reduced by 2 to zero -20(190).
Is this correct? I’m guessing you can reduce passing to nothing? |
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Jopotzuki
Joined: Oct 07, 2011
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  Posted:
Jul 10, 2021 - 15:30 |
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You should ask the tournament organizers opinion, because people interpet the mercenary rules in different way, and it needs a GW FAQ. |
_________________
Kam wrote: | My Flings also disappear when they're blocked... I knew that was a bug! |
ThierryM wrote: | CR... The synonym of E-Penis right ? |
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spinball
Joined: Jul 01, 2004
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  Posted:
Oct 25, 2021 - 10:10 |
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Coffee_Monster wrote: | I’m attending a tournament with mercs allowed, I’m still not 100% sure if I’m doing this right, never used them before.
Can I pick a big guy, 130, pick a general skill +40(170), pick a mutation +40(210), pick AV +20(230), pick troll package -10(220), ag reduced -10(210), passing reduced by 2 to zero -20(190).
Is this correct? I’m guessing you can reduce passing to nothing? |
I would love to know if this has been addressed as of yet? Seems it would be good to know how mercs actually work, not just guess. |
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