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Gus



Joined: Sep 16, 2005

Post   Posted: Oct 15, 2007 - 01:23 Reply with quote Back to top

Angie wrote:
Skeloboy wrote:
And can you exceed the limit for your teams? I.e. get a third wardancer or a 2nd big guy?


The prize table states ANY player from ANY Ranked Roster.
So I would say yes atm. As I haven't been told otherwise. Smile


FALE!

too slow
Smile
krytie



Joined: Aug 16, 2007

Post   Posted: Oct 15, 2007 - 01:33 Reply with quote Back to top

If you chose a mummy (for example) would he be without regen, since this is performed by the Necromancer coach, not the player..? Or would he retain regen since technically he also wouldn't be able to move around without the Necro anyways and we are slightly bending the rules in the first place Wink

PS: Would a regen player be allowed an Apo save on teams with one?
groin



Joined: Aug 02, 2003

Post   Posted: Oct 15, 2007 - 01:36 Reply with quote Back to top

Of course u can use apo for a player with regeneration. A lot of trolls were saved by apo I think:=)
krytie



Joined: Aug 16, 2007

Post   Posted: Oct 15, 2007 - 01:40 Reply with quote Back to top

Trolls are a different case since they are mortal, but just self-healing... Mummies are undead and therefore can't be helped by usual means.., but then i'm prob just thinking too much - defo would be fun to have on though Surprised)

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Astarael



Joined: Aug 14, 2005

Post   Posted: Oct 15, 2007 - 02:21 Reply with quote Back to top

Mummies don't have the Undead racial charicteristic on their roster, so unless it was added they could be apo'd.

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Skeloboy



Joined: Aug 02, 2003

Post   Posted: Oct 16, 2007 - 14:07 Reply with quote Back to top

Ok, another question: Is it even possible to get a big guy? Cause they dont belong to any team roster...
McLaren



Joined: Jan 19, 2006

Post   Posted: Oct 16, 2007 - 14:18 Reply with quote Back to top

For the world largest BB-tournament ever, the prices are a bit lame...

I mean, c'mon, a frail wardancer? Gutterrunner?

I would like to see Morg'n'thorg without cost. THAT is a cool price!
Panda_



Joined: Jul 14, 2004

Post   Posted: Oct 16, 2007 - 14:36 Reply with quote Back to top

I prefer a 20 spp mummy a lot more than a Morg.

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xcver



Joined: Mar 10, 2005

Post   Posted: Oct 16, 2007 - 14:38 Reply with quote Back to top

Panda_ wrote:
I prefer a 20 spp mummy a lot more than a Morg.


??? because it is slower, weaker, more unagile and has less armour? Smile

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Panda_



Joined: Jul 14, 2004

Post   Posted: Oct 16, 2007 - 15:18 Reply with quote Back to top

Mummies regenerate have access to General and Strengh skills, Morg don't neither.

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JockMcRowdy



Joined: Jul 07, 2004

Post   Posted: Oct 16, 2007 - 15:29 Reply with quote Back to top

So these are the choices then? assuming normal skills;

120k Wardancer 8 3 4 7 Block, Dodge, Leap, Side Step, Tackle/Strip Ball
120k Werewolf 8 3 3 8 Catch, Frenzy, Claw, Block, Dodge
130k Bull Centaur 6 4 2 9 Sprint, Sure Feet, Thick Skull, Block, Break Tackle
80k Gutter Runner 9 2 4 7 Dodge, Block, Side Step /Diving Tackle
110k Mummy 3 5 1 9 Mighty Blow, Regenerate, Block, Guard
120k Beast 4 5 1 9 The usual, Guard, Break Tackle

Personally I would also consider;

120k Flesh Golem 4 4 2 9 Stand Firm, Thick Skull, Regenerate, Block, Guard/Mighty Blow
90k WE Catcher 9 2 4 7 Dodge, Catch, Block, Side Step/Diving Tackle
110k Elf Blitzer 7 3 4 8 Block, Side Step, Dodge, Tackle
110k Witch Elf 7 3 4 7 Dodge, Frenzy, Jump-Up, Block, Side Step

Just thought it would be nice to have them all written in one place, any other suggestions?

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JanMattys



Joined: Feb 29, 2004

Post   Posted: Oct 16, 2007 - 15:34 Reply with quote Back to top

What's the point in considering a wood elf catcher instead of a gutter runner? I mean, you lose catch and you gain mutations... I'd take a gutter runner any day.

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JanMattys



Joined: Feb 29, 2004

Post   Posted: Oct 16, 2007 - 15:40 Reply with quote Back to top

Panda_ wrote:
Mummies regenerate have access to General and Strengh skills, Morg don't neither.


Morg has Block. That's pretty much the only general access you need with ST6 Very Happy

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JockMcRowdy



Joined: Jul 07, 2004

Post   Posted: Oct 16, 2007 - 15:45 Reply with quote Back to top

JanMattys wrote:
What's the point in considering a wood elf catcher instead of a gutter runner? I mean, you lose catch and you gain mutations... I'd take a gutter runner any day.


No guarentee of mutating, catch is very handy.

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The White Isle League is by far the best Blood Bowl league in the world. FACT!

If you are interested in joining please get in touch.
GaldirEonai



Joined: Jul 20, 2006

Post   Posted: Oct 16, 2007 - 15:49 Reply with quote Back to top

JackDaniels wrote:
or a nurgle beast to hopefully get some rotters


Doesn't work. The way the Infect mechanic works is that it checks if there is a free Rotter slot in your team first. Since your team isn't a Rotter team, there will be no free Rotter slots, so no Rotters from infect.

However, between regenerate (without Undead, so apo works) and tentacles, the Beast is awesome enough for any team...
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