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cthol



Joined: Nov 10, 2003

Post   Posted: May 01, 2013 - 18:28 Reply with quote Back to top

So I'm moving house and having internet service provider issues.

How much data will playing a game of bloodbowl take up? Any ideas?
Retro21



Joined: Jun 17, 2011

Post   Posted: May 01, 2013 - 18:53 Reply with quote Back to top

Are you going to try playing through your phone?

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Smeat



Joined: Nov 19, 2006

Post   Posted: May 01, 2013 - 20:18 Reply with quote Back to top

(What does it matter to you? Does that change your answer?)

Couldn't be much - it's java, not a stream, so a discrete number of packets and none very large I'd think. But as for a hard number for UL/DL volume, no idea, sorry.

(Might want to ask in "Ideas & Bug Reports" /subforum - more tech-heads there than here, but I'd expect you'll get some response here as well sooner or later.)

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Nelphine



Joined: Apr 01, 2011

Post   Posted: May 01, 2013 - 20:31 Reply with quote Back to top

I'm reasonably confident you could play on dial-up without issue.
Woodstock



Joined: Dec 11, 2004

Post   Posted: May 01, 2013 - 20:38 Reply with quote Back to top

Biggest data source is player images and team logos. Besides that it is pretty much nothing once you downloaded the client.
Smeat



Joined: Nov 19, 2006

Post   Posted: May 01, 2013 - 20:46 Reply with quote Back to top

OP may be worried about thru-put, but he may also be on a (very?!) limited data plan.

Either way, it shouldn't be a problem unless it's VERY limited. But still, some hard numbers would be interesting.

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(...and what exactly do you think they do with all those dead players?...)


Last edited by Smeat on %b %01, %2013 - %20:%May; edited 1 time in total
pythrr



Joined: Mar 07, 2006

Post   Posted: May 01, 2013 - 20:48 Reply with quote Back to top

very little, compared with other internet "activities"...

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