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notbobby125



Joined: Feb 28, 2013

Post   Posted: Mar 08, 2014 - 20:23 Reply with quote Back to top

Slaanesh Team:
---------------

Fiend of Slaanesh: 0-1

MV: 5, ST: 5, AG: 4, AR: 8

Skills: Mighty Blow, Wild Animal, Loner, Sure Feet, No Arms

Skill Access: SM/GAP

Cost: 140,000
____________________

Daemonette: 0-2

MV: 7, ST: 3, AG: 4, AR: 7

Skills: Stab*, Claw

Skill Access: GAM/SP

*Stab will combine with claw so all armor rolls are 7, but will still not combine with mighty blow or piling on, nor will give SPP

Cost: 100,000
_______________________

Dominatrix: 0-2

MV: 6, ST: 3, AG: 3, AR: 8

Skills: Wrestle, Prehensile Tail, Tentacles

Skill Access: GAM/SP

Cost: 90,000

____________________

Dominated Thrower: 0-2

MV: 8, ST: 3, AG: 3, AR: 7

Skills: Extra Arms, Pass

Skill Access: GPM/AS

Cost: 80,000
____________________

Hedonists: 0-16

MV: 7, ST: 3, AG: 3, AR: 7

Skill Access: GAM/SP

Cost: 50,000
____________________

Apoth: Yes

Team Rerolls: 70K
--------------------

Tzeentch Teams:

-----------------

Screamer: 0-2

MV: 7, ST: 4, AG: 2, AR: 9

Skills: Wild Animal, No Hands, Disturbing Presence, Foul Appearance, Prehensile Tail, Horns, Frenzy, Loner

Skill Access: SM/GAP

Cost: 120,000
____________________

Knight of Tzeentch: 0-2

MV: 6, ST: 4, AG: 3, AR: 9

Skill: Gift of Tzeentch*

Skill Access: GS/AP

Cost: 100,000

*Gift of Tzeentch: The patron God gives a random mutation at the start of each match to this player. At the start of every match, roll a D6. On a roll of 2-6, flip a coin to pick a mutation from the random mutation chart**. On a roll of 1, the player gains Bonehead. The player loses the Gift at the end of the match.

Random mutation chart**:
Dice Roll------Heads----------------Tails
6--------------Claw-----------------Horns
5--------------Extra Arms-----------Two Heads
4--------------Disturbing Presence--Foul Appearance
3--------------Tentacles------------Prehensile Tail
2--------------Very Long Legs-------Big Hand
1--------------Bonehead-------------Bonehead
____________________

Flamer: 0-2

MV: 6, ST: 3, AG: 3, AR: 8

Skills: Bombadier, Strong Arm, Secret Weapon

Skill Access: GPM/SA

Cost: 80K
____________________

Horrors: 0-16

MV: 5, ST: 2, AG: 3, AR: 7

Skills: Horns, Extra Arms, Stunty

Skill Access: AM/GSP

Cost: 60K
____________________

Team Reroll: 60K

Apoth: Yes
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