notbobby125
Joined: Feb 28, 2013
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  Posted:
Aug 02, 2014 - 04:27 |
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Special Rule: You can only have five players that are marked "hero" on a team at any time. If you have five, you may not buy another unless one of them is killed/you fire one from your team.
Minions: 0-16 6/2/3/6 Stunty, Thrall A/GSP 30K
Zigs 0-1 7/2/4/7 Bombadier, Hail Mary Pass, Secret Weapon, Dodge, No Hands Hero AP/GS 100K
Vi: 0-1 6/3/3/9 Block, Dauntless, Mighty Blow, Frenzy, Big Hand Hero GS/AP 120K
Warwick: 0-1 7/3/3/8 Claws, Frenzy, Juggernaut, Dauntless, Regeneration, Bloodlust, Hero GSA/SP 110K
Braum: 0-1 5/4/2/10 Stand Firm, Thick Skull, Fend, Sprint, Hero GS/AP 130K
Ashe: 0-1 6/3/4/7 Strong Arm, Pass, Hail Mary Pass, Shadowing, Hero GAP/S 120K
Thresh: 0-1 5/4/1/9 Tentacles, Prehensile Tail, Shadowing, Disturbing Presence, Hero GS/AP 130K
Kennen: 0-1 9/2/4/7 Leap, Very Long Legs, Stab Hero, GA/SP 130K
Gragas: 0-1 5/5/2/9 Bombadier, Thick Skull, Accurate, Mighty Blow, Bonehead, Secret Weapon, Regeneration, Hero S/GAP 130K
Cho'Gath: 0-1 4/5/2/9 Loner, Bloodlust, Regeneration, Hypnotic Gaze, Claw, Hero, S/GAP 130K
Ahri: 0-1 7/3/4/7 Very Long Legs, Leap, Dodge, Hypnotic Gaze, Hero, GA/SP 130K
Rerolls: 70K
Apoth: Yes
Rational: This has been idea kicking in my head, to make rosters based on both League of Legends and Dota, partly as a challenge too see how closely I could get these characters to match their in game abilities with only the limited Blood Bowl skills at hand.
The minions and Hero are what limit this from being outright overpowered. The minions are design to be terrible players, inferior to halflings in except for their speed. With Hero limiting your choices, the team becomes pretty similar to an Orge team, just with more options. |
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