koadah
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Joined: Mar 30, 2005
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  Posted:
Aug 22, 2022 - 16:12 |
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Christer
![](./modules/PNphpBB2/images/avatars/upload/212093185457642fe6c6ee4.jpg)
Joined: Aug 02, 2003
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Team Strength was objectively better than TV, but I got a lot of backlash because it wasn't perfect. So when we transitioned away from LRB4, I didn't bother to update it. |
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Chrisdekok
Joined: Aug 09, 2021
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  Posted:
Aug 22, 2022 - 16:51 |
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I think it would be great if CR was independant of what kind of teams a coach choose to play but I understand it could be technically dificult to implement and require a lot of data from previous games to be correct.
Even if it wouldnt be perfect I think it would be an improvement if the formula would compensate for roster strength and as more and more data becomes availible the formula would be perfected over time.
I say this as a person with zero knowledge about programming and data collection. |
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koadah
![](./modules/PNphpBB2/images/avatars/upload/11621913544284994cadd9f.gif)
Joined: Mar 30, 2005
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  Posted:
Aug 22, 2022 - 18:12 |
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Chrisdekok wrote: | I think it would be great if CR was independant of what kind of teams a coach choose to play but I understand it could be technically dificult to implement and require a lot of data from previous games to be correct.
Even if it wouldnt be perfect I think it would be an improvement if the formula would compensate for roster strength and as more and more data becomes availible the formula would be perfected over time.
I say this as a person with zero knowledge about programming and data collection. |
Even if it was perfect, people would complain about it.
One guy did try to figure out how to create a perfect system. He figured that some teams were so weak that if you didn't win by enough TDs, your win should actually lose you CR.
I'm sure that coaches would have loved that. ![Wink](./modules/PNphpBB2/images/smiles/icon_wink.gif) |
_________________
[SL] + Official Stunty teams. Progression KO. Old & new teams welcome. 29th May! |
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Chrisdekok
Joined: Aug 09, 2021
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  Posted:
Aug 22, 2022 - 18:17 |
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Quote: | One guy did try to figure out how to create a perfect system. He figured that some teams were so weak that if you didn't win by enough TDs, your win should actually lose you CR. Mr. Green |
That might be overdoing it ![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
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Java
![](./modules/PNphpBB2/images/avatars/upload/7142530875d29a93b4baa0.jpg)
Joined: Jan 27, 2018
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  Posted:
Aug 23, 2022 - 15:44 |
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MerryZ wrote: | Also box is easy way to boost CR.
More easy to get favourable matches than finder.
Tho trophy kinda tries to do the opposite ![Wink](./modules/PNphpBB2/images/smiles/icon_wink.gif) |
Gospel |
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Chrisdekok
Joined: Aug 09, 2021
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  Posted:
Aug 23, 2022 - 17:08 |
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Finished the trophy run with my Ogre team and it went very well for the last part, 6 wins in a row!
Except for the first 3 games it was stunty opponents all the way and it proved to be very good for the ogres. Especially playing against halflings felt like stealing candies from a baby. I only got a draw against one of the halflings and I felt that I played very badly in that match and opponent was also good.
I dont know why I didnt get more non stunty opponents as my TV was 620-740 in those games which should allow for normal opponents when adding 350TV.
I planned to play 4 ogres and 1 reroll to get good inducement (bomber +Morg/Griff) against normal teams but that plan failed as 1 ogre was killed immediatley and Leader guy got crippled as soon as he got leader.
I dont think I would have got as good result with my original plan as I did now. |
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