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Twahn



Joined: Aug 02, 2003

Post 5 Posted: Aug 11, 2003 - 07:56 Reply with quote Back to top

Is there anybody else out there like me that looks at the Necro team and can't help but wonder why in the world them Werewolves start with the Catch skill?
Of course we all know that Werewolves are famous for their catching skill... it's in ALL the stories...

Is this merely an attempt to make them a more appropriately skilled team for Blood Bowl? If so, it urks me. I'm pretty sure I'm not the only one either. Players shouldn't just be handed out inappropriate skills to make them more potent on the field...

Maybe their Catching skill is akin to a normal dog's skills with the frisbee? Hmm....
Sure Hands to emulate their 'Fetching' abilities?

Speaking of Werewolves, somebody with the time and effort should try to make a Werewolf team I reckon, like that mentioned in the 'Did you knows' from the LRB...
deneb





Post   Posted: Aug 11, 2003 - 09:08Guest Reply with quote Back to top

Herewith the 2 last versions given by blood-bowl.net dated of 22 July 2003

http://www.blood-bowl.net/GWTeams/RevisedGWRosters.html

Necromantic #1 (Experimental from BB 2003 Annual)
Code:
# Position Cost MA ST AG AV Skills Traits Skills Available
0-12 Zombie 30,000 4 3 2 8 None Regenerate General
0-2 Ghoul 70,000 7 3 3 7 Dodge None General, Agility
0-4 Wight 90,000 6 3 3 8 Block Regenerate General
0-2 Flesh Golem 120,000 4 4 2 9 None Regenerate, Stand Firm, Thick Skull General, Strength
0-2 Werewolf 120,000 8 3 3 8 Catch Frenzy, Razor Sharp Fangs General, Agility


Necromantic #2 (REVISED Experimental from 2003 BB Annual)
Code:
# Position Cost MA ST AG AV Skills Traits Skills Available
0-12 Zombie 30,000 4 3 2 8 None Regenerate General
0-4 Ghoul 70,000 7 3 3 7 Dodge None General, Agility
0-2 Wight 90,000 6 3 3 8 Block Regenerate General
0-2 Flesh Golem 110,000 4 4 2 9 None Regenerate, Stand Firm General, Strength
0-2 Werewolf 120,000 7 4 2 8 Break Tackle Frenzy General, Strength


Very Happy Cool
deneb
Gitzbang



Joined: Aug 02, 2003

Post   Posted: Aug 11, 2003 - 09:15 Reply with quote Back to top

If those are the correct Rosters from the Annual and Fumbbl's divX tries to mirror those, than why do Flesh Golems receive "Break Tackle" in Fumbbl?
deneb





Post   Posted: Aug 11, 2003 - 09:56Guest Reply with quote Back to top

Yes, I saw it yesterday as well.

I don't why there is a difference for the Flesh Golem.

I 'm not in Fumbbl league. So I can't say. But for my point of view. the Flesh Golem with "Break tackle" is too strong.


deneb
Twahn



Joined: Aug 02, 2003

Post   Posted: Aug 11, 2003 - 12:08 Reply with quote Back to top

I suppose the low Agility is fair enough for the modified Werewolf to reflect his limited ball skills but still retain his awesome dodginess. In fact, I like him a lot. It's good that he's been beefed up a little too.
It's a shame he loses his Fangs though... Sad

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Mr-Klipp



Joined: Aug 02, 2003

Post   Posted: Aug 11, 2003 - 13:42 Reply with quote Back to top

Because those are not the correct rosters from the annual, they are a variation being tested on that league.

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Revener



Joined: Aug 02, 2003

Post   Posted: Aug 11, 2003 - 14:09 Reply with quote Back to top

I would prfer the ST 3 MV 8 WW compared to the ST 4 MV7.
Would like to substitute the Cath skill for regenerate though Smile
Sinner



Joined: Aug 02, 2003

Post   Posted: Aug 11, 2003 - 14:59 Reply with quote Back to top

with regenerate they would be too strong (even in exchange for catch). Only thing that helps against werewolfs is hurting them out of the game... and silver bullets of course Very Happy

Cheers

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Revener



Joined: Aug 02, 2003

Post   Posted: Aug 11, 2003 - 15:21 Reply with quote Back to top

the usual whine: But Necromantic don't have an Apo and the players I will play and who will be in the heat are the Werewolfs and the Ghouls Smile and vampire teams have an APO.

sorry couldn't resist Wink
PRAO



Joined: Aug 11, 2003

Post   Posted: Aug 11, 2003 - 15:34 Reply with quote Back to top

The reason for Werewolfs having catch is simple:

-Catch the ball Fido!

Werewolfs are natural fetchers.
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