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C3I2
Last seen 1 year ago
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Archive

2015

2015-05-21 16:55:09
rating 2.2
2015-05-06 12:50:50
rating 2.1
2015-04-27 15:05:48
rating 4.3
2015-04-06 08:44:41
rating 3.6
2015-04-01 16:34:47
rating 3.3
2015-03-30 23:55:06
rating 3.1
2015-03-23 08:18:26
rating 3
2015-03-22 09:12:59
rating 1.4
2015-03-16 19:17:33
rating 2.6
2015-03-01 15:22:33
rating 2.4

2014

2014-11-07 16:23:02
rating 1.9
2014-02-19 05:51:03
rating 2.3

2013

2013-12-29 21:17:29
rating 1
2013-12-11 19:14:08
rating 1.2
2013-12-09 21:18:51
rating 1.6
2013-11-27 15:01:25
rating 2.6
2013-11-25 00:48:39
rating 2.8
2013-11-09 01:04:40
rating 2.4
2013-08-12 00:23:35
rating 3
2013-08-01 01:10:53
rating 1.5
2013-07-30 15:44:11
rating 1.7
2013-07-28 15:59:40
rating 1.8
2013-07-27 22:22:22
rating 1.5
2013-07-22 21:59:06
rating 2.1
2013-07-21 00:03:58
rating 1.6
2013-07-19 16:47:29
rating 2.2
2013-07-16 20:40:22
rating 1.8
2013-07-12 18:51:46
rating 1.5
2013-07-11 13:05:57
rating 2.4
2013-07-10 22:46:37
rating 1.4
2013-07-10 06:01:10
rating 2.5
2013-07-07 23:51:51
rating 1.8
2013-07-05 13:39:33
rating 1.3
2013-06-15 02:28:05
rating 1.4
2013-05-29 02:25:24
rating 2.3
2013-05-14 01:16:43
rating 2
2013-05-05 22:23:49
rating 2.8
2013-05-02 13:20:11
rating 1.7
2013-04-26 23:08:51
rating 1
2013-04-14 21:30:48
rating 1.4
2013-04-11 22:24:20
rating 1
2013-03-28 16:54:17
rating 3.4
2013-03-21 02:59:48
rating 2.6
2013-03-08 07:14:57
rating 1.3
2013-03-07 20:50:49
rating 1.9
2013-03-07 12:03:37
rating 1.5
2015-03-22 09:12:59
12 votes, rating 1.4
Cymbeline or Sauri II
Cymbeline

25 game in, Cymbeline have hogged a lot of SPPs as planed, and can on a normal roll pick break tackle or stand firm. I'm leaning BT here, but mostly due to me blitzing Cymbeline quite a lot, rather then placing it as a roadblock.

Innogen rolled a double, so instead of the planed guard, it is a question of dodge (and future break tackle) or diving tackle. What happens is that I plan a development track, then roll doubles or stats, and those BTs and stand firm, selections gets postponed.... perhaps indefinitely.
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Comments
Posted by JimmyFantastic on 2015-03-22 12:03:31
Tough pick
Posted by C3I2 on 2015-03-22 12:27:15
How so?
Posted by keggiemckill on 2015-03-22 15:36:46
My Krox on a Lizardman team gets these Two normal skills in this order, Guard, Stand Firm. Break Tackle and Grab are the next two I vary between. You have zero Break Tackle, so I would go this way. I think a Lizardman team does better with 1/2 the Saurii having Break Tackle. I don't want to leave my important Blitzing to a Krox or a skink. But that is just me. Great Killer team, but you may get owned time and time again by an Elf team here.
Posted by C3I2 on 2015-03-22 16:39:44
I know, and I like it! I went with what I wrote above, mostly since I could not wait to play again. Might have been better long term to do SF on the Krox, and BT on the Dodgers.

I get out positioned, when I lose (no DT) most of the time, but it will get there. The PO and MB early picks is more or less SPP build strategy. To win the early games, one MB, then guard and BT early probably would have been better.