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<a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=1647">NL Raises from the Ashes: general group</a>

<i>Designers note: NL tries to elaborate a general story around the tournaments that are played. This one follows Altdorf Classical Cup story and NL Road to Marienburg, summarized after. You don't need to have played those too be eligible in this one.</i>

The Old World changed in 2508 when a SpellCaster named Nuffle cast the Interdiction of War. This powerful spell could never been dispelled and now, it stops any form of large scale war. Instead, you have to win duels on the Bloodbowl pitch. It re-enacted the sport on a larger scale than ever.

The Altdorf Classicals then became more popular than ever. The first one was dominated by skavens (Ruhrpott Ratten, coached by Arcon), rats that had secretly lived hidden in the Empire. Neither Emperor Karl Franz, nor Valten, the supposed reincarnation of Sigmar, managed to find a team capable to stop them.

So, for the following year, the skaven preparred an odious plan: They kidnapped Emperors intendant's daughter, and forced him to set the ransom price at the whole hosting land's possession. The intendant executed the order and hid the real text by utilising an illusion spell.

However he convinced the Emperor to change the Classical Cup's location to the free city of Marienburg. The diplomatic relations with Middenheim's Graff Boris Todbringer was degrading due to the battle of influence regarding the homeground of the tournament.

The intendant that way saved the Empire, but also caused the Fall Of Marienburg (2510). Since Marienburg was a free city, the winning team won only the city and its surrondings (the land of the home organisators).

The City was then divided between the winners, according to the level of importance of the Cup winners. Maurai(Pro) coached by Mephist won this most prestigious tournament (the Golden Ghal-Maraz) and this way gave 50% of the control of the city to the chaos dwarves.

The intendant was executed for betrayal, and the skaven murdered his daughter.

Karl Franz decided to spy on the city before making a move.

However, the troops of Archaon, the infamous Champions of the Chaos Gods, after being trained decided that Marienburg would be a perfect home base from which to invade the Empire. This information quickly spread all around the world, and forced most of the other races and alliances to move.

The rush of all the races to Marienburg was covered in the "Road to Marienburg". The teams sent had to reach the town first or they'll end battling each other at the City Gates. As a result, they each tried to slow the others down.

The rush through the Major Routes showed that Archaons forces (Trhough Oordening, coached by F0rd) were the first to reach the city, and thus will have an extra bonus for the battle.


Now this tournament will show the battle that will occur into Marienburg for the control of the city! Who will get it? Who will win?
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corrected by Lord Snotball

<b>The Alliances that you can join</b>

<a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=4211">The Alliance of the Empire</a>:
Bretonians, Empire, wood-elves, Halflings, dwarves, high-elves, ogres, pro elves.

<a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=4254">Alliance of the Undeads</a>:
Undead, Khemri, Necromantics, Vampires, Ogre, -Orks, Gobelins- (clan Brokenbone)

<a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=4256">The Horde of Archaon</a>:
Chaos, Dark elves, Norses, Corrupted Humans, Nurgle rotters, -Orks, Gobelins- (Clan Ironteeth)


<a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=4338">Alliance of the Mountains</a>: Chaos dwarves, Orks and gobelins from the Clan Hammerheads, Ogres mercenaries.