[Summer] S3 Prowlers Traveling Team
Teams in this league may only play the Barren Hills Prowlers. Those teams will retain earned spp, but will not retain injuries. The Barren Hills Prowlers will always retain injuries and retain spp. wizard costs 300k--purchase for 150k and do not spend an additional 150k gold. If it goes to OT it is a draw, pass your turns. The matches played here only effect the standings of the Barren Hills Prowlers. The Prowlers are a traveling team meaning that they are traveling the world without a league. They will play every other traveling team and then a team from every existing league. Traveling teams are allowed to play as such when there is not enough teams to form a division 2 in their natural league, not enough teams to form a division 1 conference in their natural league, and no room provided by teams dropping out midseason due to legitimate and unsportsmanlike reasons.
Schedule
Tournament Members
1
0
0/0/0
0/0 (0)
0/0 (0)
0
0
CTV 1010.016k Ulthuan First League
2
0
0/0/0
0/0 (0)
0/0 (0)
0
0
CTV 1010.074k IBA Necromantic Horror
3
0
0/0/0
0/0 (0)
0/0 (0)
0
0
CTV 1160.016k IBA Lizardmen
4
0
0/0/0
0/0 (0)
0/0 (0)
0
0
CTV 610.014k XLB Halfling
5
0
0/0/0
0/0 (0)
0/0 (0)
0
0
CTV 1580.016k KPA Slayer
[Summer] S3 Grunts Traveling Team
Teams in this league may only play the Gipfel Grunts. Those teams will retain earned spp, but will not retain injuries. The Gipfel Grunts will always retain injuries and retain spp. wizard costs 300k--purchase for 150k and do not spend an additional 150k gold. If it goes to OT it is a draw, pass your turns. The matches played here only effect the standings of the Gipfel Grunts.The Grunts are a traveling team meaning that they are traveling the world without a league. They will play every other traveling team and then a team from every existing league. Traveling teams are allowed to play as such when there is not enough teams to form a division 2 in their natural league, not enough teams to form a division 1 conference in their natural league, and no room provided by teams dropping out midseason due to legitimate and unsportsmanlike reasons.
Schedule
Tournament Members
1
0
0/0/0
0/0 (0)
0/0 (0)
0
0
CTV 1170.016k KPA Kislev
2
0
0/0/0
0/0 (0)
0/0 (0)
0
0
CTV 1090.014k Ulthuan First League
3
0
0/0/0
0/0 (0)
0/0 (0)
0
0
CTV 960.016k XLB Treemen
4
0
0/0/0
0/0 (0)
0/0 (0)
0
0
CTV 950.011k IBA Skaven
5
0
0/0/0
0/0 (0)
0/0 (0)
0
0
CTV 830.015k IBA Slann
[Summer] KPA S3
You will need to set aside 300k to induce a wizard. The purchase price is 150k, but leave an additional 150k on the table to induce a wizard.
Schedule
Round 1 |
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Round 2 |
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Round 3 |
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Round 4 |
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Round 5 |
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Tournament Members
1
5
3/2/0
7/2 (+5)
11/12 (-1)
129
+4
CTV 740.016k KPA Beastmen
2
5
2/3/0
9/3 (+6)
7/8 (-1)
108
+5
CTV 910.016k KPA Isha
3
4
1/3/0
3/3 (0)
10/4 (+6)
65
+6
CTV 1170.016k KPA Kislev
4
3
1/1/1
3/2 (+1)
5/9 (-4)
44
-3
CTV 740.013k KPA Kurgan
5
4
0/1/3
1/9 (-8)
9/9 (0)
2
-8
CTV 740.011k KPA Norse Dwarf
6
3
0/0/3
0/4 (-4)
4/4 (0)
-6
-4
CTV 1580.016k KPA Slayer
[Summer] IBA S3
You will need to set aside 300k to induce a wizard. The purchase price is 150k, but leave an additional 150k on the table to induce a wizard.
Schedule
Round 1 |
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Round 2 |
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Round 3 |
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Round 4 |
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Round 5 |
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Tournament Members
1
5
3/1/1
9/3 (+6)
12/11 (+1)
120
+7
CTV 640.013k IBA Shambling Undead
2
5
2/3/0
6/4 (+2)
11/10 (+1)
95
+3
CTV 1180.016k IBA Black Orc
3
4
2/0/2
2/4 (-2)
6/10 (-4)
66
-6
CTV 950.011k IBA Skaven
4
4
1/1/2
2/4 (-2)
15/6 (+9)
41
+7
CTV 1070.013k IBA Chaos Dwarf
5
4
1/1/2
2/5 (-3)
6/12 (-6)
40
-9
CTV 1080.016k IBA Orc
6
4
0/2/2
3/4 (-1)
6/7 (-1)
17
-2
CTV 1160.016k IBA Lizardmen
[Summer] XLB S3
You will need to set aside 300k to induce a wizard. The purchase price is 150k, but leave an additional 150k on the table to induce a wizard.
Schedule
Round 1 |
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Round 2 |
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Round 3 |
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Round 4 |
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Round 5 |
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Tournament Members
1
5
3/1/1
7/5 (+2)
22/13 (+9)
108
+11
CTV 960.016k XLB Treemen
2
4
2/2/0
7/3 (+4)
19/17 (+2)
92
+6
CTV 600.016k XLB Goblin
3
4
2/1/1
5/3 (+2)
13/16 (-3)
75
-1
CTV 610.014k XLB Halfling
4
4
1/2/1
6/6 (0)
12/22 (-10)
50
-10
CTV 770.006k XLB Ogre Kingdom
5
4
1/1/2
4/4 (0)
15/8 (+7)
43
+7
CTV 1130.005k XLB Ogres
6
5
0/1/4
2/10 (-8)
17/22 (-5)
2
-13
CTV 1260.015k XLB Squig
[Summer] UFL S3
You will need to set aside 300k to induce a wizard. The purchase price is 150k, but leave an additional 150k on the table to induce a wizard.
Schedule
Round 1 |
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Round 2 |
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Round 3 |
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Round 4 |
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Round 5 |
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Tournament Members
1
4
3/1/0
5/3 (+2)
13/3 (+10)
110
+2
CTV 1260.016k Ulthuan First League
2
4
2/2/0
6/3 (+3)
4/9 (-5)
96
+1
CTV 820.012k Ulthuan First League
3
4
2/1/1
8/3 (+5)
7/8 (-1)
86
+2
CTV 1010.016k Ulthuan First League
4
3
1/0/2
6/3 (+3)
6/6 (0)
39
+1
CTV 820.013k Ulthuan First League
5
3
1/0/2
3/9 (-6)
5/4 (+1)
24
+1
CTV 840.015k Ulthuan First League
6
4
0/0/4
2/9 (-7)
3/8 (-5)
-9
0
CTV 1090.014k Ulthuan First League