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Match Result · Faction division
Match recorded on 2006-02-04 07:22:31
CTV 2620k Orc
2
Winnings 50k
Spectators
No change Dedicated Fans
Casualties 4/0/0
 
 
Dark Elf CTV 2960k
1
60k Winnings
Spectators
Fanfactor No change
0/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
1
-
-
2
-
-
-
3
-
#2
-
-
-
-
-
-
-
-
-
6
-
#3
1
-
-
-
-
3
-
-
-
5
-
#4
-
-
-
-
-
-
-
-
-
5
1
#5
-
-
-
-
-
-
-
-
-
6
-
#7
-
-
-
-
-
-
-
-
-
11
-
#8
-
-
1
-
1
7
-
-
-
7
-
#10
-
-
-
-
-
-
-
-
3
3
1
#12
1
3
-
-
-
6
-
6
24
2
-
#13
-
-
-
-
-
-
-
-
-
1
-
#14
-
-
-
-
-
-
-
-
5
3
-
TOTALS
2
3
2
-
1
18
-
6
32
52
2
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
10
5
-
#2
-
-
-
-
-
-
-
-
8
7
-
#3
-
-
-
-
-
-
-
-
-
2
-
#4
-
-
-
-
1
5
-
-
-3
5
-
#5
-
-
-
-
-
-
-
-
-
11
-
#6
1
-
-
-
-
3
-
-
-
3
-
#7
-
-
-
-
-
-
-
-
-
7
-
#8
-
3
-
-
-
3
-
-1
9
-
-
#10
-
-
-
-
-
-
-
-
-
3
-
#12
-
-
-
-
-
-
-
-
-
2
-
#15
-
-
-
-
-
-
-
-
-
2
1
#16
-
-
-
-
-
-
-
-
-
1
-
TOTALS
1
3
-
-
1
11
-
-1
24
48
1
Real close match this one. I made three silly mistakes, which cost me the game. In the first-half, I mis-counted the distance to the end zone, and because of that didn't place as many TZs in positions to stop his only potential scorer as I should have. It still wasn't the easiest TD ever, but it worked.

On offence, I think I played it okay, but really, really needed to stall an extra turn. I had the opportunity, but foolishly didn't take it... The only reason I really had the opportunity was that rcdORC tended to overcommit players to one side. Against a faster (even just slightly faster) team, that can make it very hard to prevent the TD, and to prevent a little bit of stalling. Combined with a messed up block, I was definitely in a position to stall.

At the end of the second half, there was just one small hole in my defence, which rcdORC spotted and took advantage of too - I left one player in the wrong position - in the zone of a standing player, which meant that he was able to use a couple of 1d blocks to make a gap.
 
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