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Match Result · Ranked division
Match recorded on 2007-07-12 18:58:03
TV 2710k Dark Elf
1
Winnings 40k
Spectators
-1 Dedicated Fans
Casualties 1/0/0
 
 
Wood Elf TV 4010k
2
70k Winnings
Spectators
Fanfactor No change
1/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
7
-
#3
-
1
-
-
-
1
-
1
-
-
-
#4
-
-
-
-
-
-
-
-
-
2
-
#6
-
2
-
-
-
2
-
11
8
-
-
#7
-
-
-
-
-
-
-
-
-
2
-
#8
-
-
1
-
-
2
-
-
-
4
-
#9
-
-
-
-
-
-
-
-
-
1
-
#10
-
-
-
-
-
-
-
-
-
2
-
#11
-
-
-
-
-
-
-
-
-
1
-
#12
-
-
-
-
-
-
-
-
-
9
-
#14
-
-
-
-
-
-
-
-
-
1
-
#15
1
-
-
-
-
3
-
-
5
1
-
#16
-
-
-
-
1
5
-
-
-
18
-
TOTALS
1
3
1
-
1
13
-
12
13
48
-
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#2
1
-
1
-
-
5
-
-
23
14
-
#3
-
2
-
-
-
2
-
2
-
1
-
#4
-
-
-
-
-
-
-
-
-
4
-
#5
1
-
-
-
-
3
-
-
13
-
-
#8
-
-
-
-
1
5
-
-
-
1
-
#9
-
-
-
-
-
-
-
-
-
1
-
#10
-
-
-
-
-
-
-
-
-
6
-
#12
-
-
-
-
-
-
-
-
-
1
-
#13
-
-
-
-
-
-
-
-
-
3
-
#15
-
-
-
-
-
-
-
-
-
5
-
#16
-
-
-
-
-
-
-
-
-
1
-
TOTALS
2
2
1
-
1
15
-
2
36
37
-
Handicaps were:

Duh Where Am I? (on AG5 MA10 Catcher)
I Am the Greatest
Iron Man (on Witch with Tackle)
Dusters (on same Witch)
Palmed Coin
----
The Guardians made all their two niggling rolls and had their full roster against the Comrades also boasted a lineup of well developed players.

The Comrades spread out on offence and KO'd 2 Guardians and went score on about the 4th turn as the Guardians defence rotated with minimal impact but slowly gaining some attacking angles.

In reply the Guardians caged the ball with their Str5 monster Wardancer and brought the ball in slowly.

In the second half, the Guardians did the same as they had minimal success with their blocks apart from two very helpful KOs, but made a truckload of dodges to bring the play one way then the other.

The Comrades played great defence, and got a one dice blitz on the ball early in the second half but were unsuccessful in getting the ball (no Tackle so needed straight Pow and got Push, rerolled to Push).

The Comrades again set up an attack on the ball carrier, but miscounted and it was one dice instead of two (with Frenzy) and it was Push, rerolled to Push and then -2D and I took the Skull to escape once more.
------------
Was hard going with lots of rerolls used in the first half for little success (rolled 4 double skulls up to about the 10th turn) but hardly a dodge failed so that kept me in the hunt.

Second half I kept making the dodges to escape from his crowding blodging sidestep guarders so I was quite lucky to not be exposed more badly given I chose to stall instead of score early. The win was nice, but I didn't get to score with the young players as my opponent kept targetting my AG5 Catcher (I would too).

I played a stalling game to minimise the hits on my team as he had 3 guys with Mighty Blow and as luck would have it, I only took one BH all game.

Anyways, no permanents, cash and skills for us both. The only shame was the loss in FF for my opponent. Well played and look forward to a rematch sometime..
 
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