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Match Result · Ranked division
Match recorded on 2007-12-01 14:07:54
TV 1950k Orc
1
Winnings 50k
Spectators
+1 Dedicated Fans
Casualties 0/0/0
 
 
Necromantic TV 1920k
0
60k Winnings
Spectators
Fanfactor No change
1/2/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
5
-
#2
1
-
-
-
-
3
-
-
13
2
1
#3
-
-
-
-
-
-
-
-
-
1
-
#4
-
-
-
-
-
-
-
-
-
5
-
#5
-
-
-
-
-
-
-
-
-
8
-
#6
-
-
-
-
-
-
-
-
-
12
-
#7
-
-
-
-
-
-
-
-
-
2
-
#8
-
-
-
-
-
-
-
-
-
10
-
#11
-
-
-
-
-
-
-
-
-
3
-
#13
-
1
-
-
-
1
-
-1
-2
5
-
#15
-
-
-
-
-
-
-
-
-
2
1
#16
-
-
-
-
1
5
-
-
-
4
-
TOTALS
1
1
-
-
1
9
-
-1
11
59
2
This match left me grumpy even if I managed to win it. I just don't like how Fumbbl has turned out lately. Playing tactically sound and minimizing risks should pay off in the long run, but during the last couple of weeks I have found a lot of the opposite. While I have a hard time even landing 2d blocks my opponents field up orgies of 1d blocks and even -2d blocks that very often works out. And the reward often is, like in this match, that my AV 9 players wound up hurt or worse while my own teams have a hard time breaking lower AV at all.

And is the luck meter just a joke nowdays? It used to be bad, but lately I have found it consinstently pointing out the wrong side to the point where I think it's just a novelty thing included to piss people like me off. And it's not that I happen to be pointed out as lucky when I'm not, it has been the other way around too.

Well, thanks for the match, Anthalas.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
8
-
#2
-
-
-
-
-
-
-
-
-
5
-
#3
-
-
-
-
1
5
-
-
2
11
-
#4
-
-
-
-
-
-
-
-
-
10
-
#5
-
-
-
-
-
-
-
-
-
1
-
#6
-
-
1
-
-
2
-
-
-
7
-
#7
-
1
-
-
-
1
-
1
-
-
-
#8
-
-
-
-
-
-
-
-
17
1
-
#9
-
-
-
-
-
-
-
-
-
2
-
#10
-
-
1
-
-
2
-
-
-
4
-
#12
-
-
-
-
-
-
-
-
-
5
-
#13
-
-
-
-
-
-
-
-
-
-
1
#14
-
-
-
-
-
-
-
-
-
2
2
#15
-
-
-
-
-
-
-
-
-
2
-
TOTALS
-
1
2
-
1
10
-
1
19
58
3
 
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