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#14 The Second Slippiest Lizard – Broken Ribs (MNG)
#14 The Second Slippiest Lizard – Smashed Knee (NI)
#13 Gloom Under Night – Dead (RIP)
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First half, Khorned was plagued by bad rolls. I had a DP, and fouled most turns. When first half was over, one of his top CW was dead(apoth failed) and two more CW and his only clawed player(beastie) BH.
Second half went better as far as rolls went, but he was out strengthed and out numbered, so he wasn't able to do anything. I surrounded his men and kept them on the floor. Didn't foul second half(okay, maybe once or twice) and no new serious injuries hit the MVP's. He was able to niggle a skinnk on a blitz (apoth failed...apoths must have had a party last night, cause they were definately not sober for the game.)
I easily managed to score twice, both times winding down the clock. As I said, pretty awful game...but it's better to be on the dealing side than the recieving side.
On the positive side, I got the $$ to replace my niggled (aging sucks!) frenzy/block/tackle/breaktackle saurus AND one of my skinks rolled double so now I've got a replacement DP for when one dies.
Chat leaned (not...too much swearing) toward the nasty side in the first half; Khorne didn't like me saying sorry for killing his CW on a foul. I think my mother came up in the 'discussion' that followed that foul...but what the hey.
Sorry about the dice, Khorne. Maybe we can have a rematch with fair dice some other time.
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