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Match Result · Ranked division
Match recorded on 2009-03-22 15:58:58
TV 1130k Orc
0
Winnings 90k
Spectators
-1 Dedicated Fans
Casualties 1/0/0
 
 
Khemri TV 1180k
2
100k Winnings
Spectators
Fanfactor +1
7/1/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#2
-
-
-
-
-
-
-
-
-
1
-
#3
-
-
-
-
-
-
-
-
-
1
-
#4
-
-
-
-
1
5
-
-
-
1
-
#5
-
-
-
-
-
-
-
-
-
1
-
#6
-
-
-
-
-
-
-
-
-
8
-
#7
-
-
-
-
-
-
-
-
8
-
-
#8
-
-
-
-
-
-
-
-
-
2
-
#9
-
-
-
-
-
-
-
-
-
-
1
#11
-
-
-
-
-
-
-
-
-
-
1
#12
-
-
-
-
-
-
-
-
-
1
-
TOTALS
-
-
-
-
1
5
-
-
8
15
2

#7 Eegt – Smashed Hip (-MA)
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
2
-
-
4
-
-
-
9
-
#2
-
-
1
-
-
2
-
-
-
5
-
#3
-
-
3
-
-
6
-
-
-
10
-
#5
-
-
-
-
-
-
-
-
-
4
-
#6
1
-
-
-
-
3
-
-
6
5
-
#10
-
-
-
-
-
-
-
-
-
6
-
#11
-
-
-
-
-
-
-
-
-
3
2
#12
-
-
-
-
-
-
-
-
-
4
-
#13
1
-
-
-
1
8
-
-
19
-
1
#14
-
-
-
-
-
-
-
-
-
3
-
#15
-
-
-
-
-
-
-
-
-
3
1
#16
-
-
-
-
-
-
-
-
-
3
-
TOTALS
2
-
6
-
1
23
-
-
25
55
4
A game played entirely in the rain! The Krusherz started in offence and didn't acheive much on their first turn. The Khemri however, started their first turn by BHing two BOBs! One with a block by a Mummy and the second from a +3 foul.

Down 9 to 11, things got worse for the Krusherz as the Kneebones continued to get casualties with their blocks.

Neither side scored in the first half, but the Krusherz were in big trouble as they were vastly outnumbered and were unable to do much when the Kneebones ran in a relatively quick TD thanks to a touchback.

On the next drive, the Krusherz only had 4 players on defence and again could do little to stop the Kneebones from collecting the ball (the outnumbered Orks didn't try and defend it) and run in a second TD in a very lopsided affair.
--------------
My opponent made the mistake of letting of getting too close and allowing my Mummies to get lots of hits with 2 dice. Some high risk dodges for my opponent also gave me a good position as he didn't have many players up and around and his higher agility and mobility accounted for little when there was not much space to dodge or run.
 
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