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Match Result · Blackbox division
Match recorded on 2009-06-23 20:35:39
CTV 1620k Chaos Chosen
2
Winnings 30k
Spectators
+1 Dedicated Fans
Casualties 2/0/0
 
 
Tomb Kings CTV 1690k
0
30k Winnings
Spectators
Fanfactor -1
2/1/1 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
4
-
#2
-
-
-
-
-
-
-
-
-
8
-
#3
1
-
-
-
-
3
-
-
10
4
-
#4
1
-
-
-
1
8
-
-
4
10
-
#5
-
-
-
-
-
-
-
-
-
9
-
#7
-
-
-
-
-
-
-
-
-
1
-
#9
-
-
-
-
-
-
-
-
-
-
1
#10
-
-
-
-
-
-
-
-
-
5
-
#11
-
-
-
-
-
-
-
-
12
1
3
#13
-
-
-
-
-
-
-
-
-
10
-
#14
-
-
1
-
-
2
-
-
-
7
-
#16
-
-
1
-
-
2
-
-
-
10
-
TOTALS
2
-
2
-
1
15
-
-
26
69
4

#9 Asp – Broken Ribs (MNG)
#9 Asp – Smashed Knee (NI)
Our chaos have lost their previous 6 games (often with a full squad, once even with a wizard). This is a MUST WIN GAME!! We face On1's similarly rated khemri, though they do have a few 'interesting' skill choices (a mummy with catch, several with pass block).

We choose to receive and they roll up a blitz to mess up our first turn plans. But we're still able to block some space free around a mummy and get a gang foul for a KO. They use a break tackle mummy to blitz over our ball carrier- and then another break tackle mummy charges through to stand over the ball. We blitz one back and then our +AGI makes the 3+ dodge, 3+ pickup, 3+ dodge, 2+ dodge to recover the ball. But then we sort of ignore the pass block ability and go for a quick pass- whoops... a mummy break tackles into 4 tackle zones to mark him and he misses the pass. It bounces out on the khemri side of things, and a good series of pushes later they have a skeleton with a clear run to it ... but with their reroll used up luckily they can't pick it up. We recover and run it downfield to where they can no longer reach us, badly hurting a mummy along the way.

We stall out til our last turn, smacking them around, while their coach bleats on about how I am a bad player who just has lucky dice. Snore. Their DP manages to badly hurt our troll on the LOS on turn 8 but gets sent off.

The second half starts and we've 11 vs 11 though just 3 mummies. We get a blitz that lets us chase in after the ball, putting the khemri in trouble from the very start. With just 3 mummies they can't deal with us well at all, and once they burn up all 4 rerolls in 4 turns they are in massive trouble. They get their mummies back, but we have enough players to easily throw them aside, eventually fouling with our DP to KO a mummy while we get the ball secure near their endzone. They manage to cause some damage, killing a beasty (apo saves) and niggling another, while we fail to do any more dmg despite putting in as many fouls as we could before making it 2-0 on the final turn.

Thanks for breaking our slump On1, though your in game chat was totally obnoxious and childish. I hope we are never matched up again.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
1
-
1
7
-
-
-
6
-
#2
-
-
-
-
-
-
-
-
-
4
-
#3
-
-
-
-
-
-
-
-
-
2
-
#4
-
-
1
-
-
2
-
-
-
13
-
#5
-
-
-
-
-
-
-
-
-
-
1
#7
-
-
-
-
-
-
-
-
-
2
-
#8
-
-
-
-
-
-
-
-
-
2
-
#9
-
-
-
-
-
-
-
-
5
-
-
#11
-
-
-
-
-
-
-
-
-
4
-
#13
-
-
-
-
-
-
-
-
-
1
-
#14
-
-
-
-
-
-
-
-
-
1
-
#15
-
-
1
-
-
2
-
-
-
3
-
TOTALS
-
-
3
-
1
11
-
-
5
38
1
It takes two to have a childish conversation... I am whining about dice... you call me names... There is a difference... Sad sad stuff
 
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