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Match Result · Ranked division
Match recorded on 2004-03-16 08:05:58
CTV 1580k Chaos
1
Winnings 30k
Spectators
-1 Dedicated Fans
Casualties 0/1/0
 
 
Dwarf CTV 1760k
2
10k Winnings
Spectators
Fanfactor +1
2/2/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
-
-
#2
-
-
-
-
-
-
-
-
-
-
-
#3
-
-
-
-
-
-
-
-
-
-
-
#4
-
-
1
-
-
2
-
-
-
-
-
#5
-
-
-
-
-
-
-
-
-
-
-
#6
-
-
-
-
-
-
-
-
-
-
-
#7
-
1
-
-
-
1
-
-
-
-
-
#8
-
1
-
-
1
6
-
-
-
-
-
#9
-
-
-
-
-
-
-
-
-
-
-
#10
-
-
-
-
-
-
-
-
-
-
-
#12
-
1
-
-
-
1
-
-
-
-
-
#13
1
-
-
-
-
3
-
-
-
-
-
TOTALS
1
3
1
-
1
13
-
-
-
-
-
Matrona Mekkanika
"We were fooled. Not the dwarves we played against. These were little elves with large beards. They were dodging, intercepting balls, thus we lost this game again. I wonder when will be that day, when the luck of our Lord will shine down again upon us."

High Priestess Of Rotten Halibut
"Weather was interesting. It was so hot we were unable to deploy full our forces after we scored and thus dwarves made an exellent example how to score at the end of the first half. Making it draw. And the wrath of some bearded god rained down upon us with a last seconds of the game. Blizard. "

Catherina de'Charm
"Well... they were hiting us hard. The lack of combat skills was reflected badly on us. Never the less i managed to break a leg to one of them."
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
-
-
#3
-
-
-
-
-
-
-
-
-
-
-
#4
-
-
2
1
-
6
-
-
-
-
-
#5
-
-
-
-
-
-
-
-
-
-
-
#6
2
-
-
-
-
6
-
-
-
-
-
#7
-
-
-
-
-
-
-
-
-
-
-
#8
-
-
-
-
-
-
-
-
-
-
-
#9
-
-
-
-
-
-
-
-
-
-
-
#10
-
-
-
-
-
-
-
-
-
-
-
#11
-
-
2
-
-
4
-
-
-
-
-
#12
-
-
-
-
-
-
-
-
-
-
-
#13
-
-
-
-
1
5
-
-
-
-
-
TOTALS
2
-
4
1
1
21
-
-
-
-
-

#12 Habmor Grandcrusher – Smashed Knee (NI)
it was a good, clean game. The Commune recieved the 1st KO and slowly marched down the field. Things were looking grim for the Miners, as the Commune kept stunning our players. However, I was able to put enough pressure on him to force him to score on his turn 7, giving me an outside chance of a 2 turn score

But, playing in the swealtering heat, my lone blitzer this game was suffering from heat exhaustion. I only had my 2 runners to try and score.

We made our push up field, and with the commune only able to field 8 players (due to injuries, KO's and the heat) we were able to secure the TD on turn 8, tieing up the game

The miners recieved the 2nd half kickoff and began to march down the field. An dropped quick pass gave the Commune and oppurtunity to get to the ball carriers. I was able to cage up in the middle of the field--but not perfectly, as the Chaos players were able to put a hit on my BC almost every turn, slowing me down.

Finally, an Hole opened up and I raced downfield...but the Commune were able to get to my BC and knock him down..getting the ball back.

Luckily, a CW failed a GFI, allowing me to frenzy down the Chaos ballhandler and then pick up the ball with my runner on turn 7, close to the Ez.

This time, my BC could not be hit--not even a TZ on him, so he was able to walk into the EZ on turn 8 for the winning TD....

the last kickoff, the weather changed to a blizzard for the last few hits from the chaos.

 
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