“Please allow me to clarify the ACTUAL game progression for you.
Hera - BH in T2 - Block
Emily - KO in T2 - Block
Zami - SI in T# - Blitz ( Failed Apoth)
Alice - KO in T3 - Block
I stalled for ONE TURN in Turn 4 due to my lack of strategic skill.
Ash - RIP in T7 - Block
Bamboo - KO in T7 - Block
Hemlock - SI in T7 (by Kylie) - FOUL (Seems a little unprovoked to me, but let's continue)
Lady Macbeth - KO T7 - Failed GFI
Raina - KO in T7 (by Sequoia) - FOUL ( Hmmm, seems that I fouled in retribution, doesn't it?)
So, let's tally the "score"... At the end of the first half you've lost 4 players to legitimate Blocks/Blitzes. ( Unintentional, as I have no direct control over the injury rolls) I've lost 2.
You've lost 1 to a failed GFI. ( AGAIN, not under my control)
I've lost a player to an SI due to your DELIBERATE foul.
You've lost one in payback.
Now, let's see what happens in the 2nd half.
Hornbeam - BH in T1 - Blitz
Hickory - KO in T1 - Block
Photosynthesis - RIP in T1 (by Kylie) - FOUL ( In case, you forgot, Kylie is your "Dirty Player" so the odds of injuring someone on my team with a foul is increased)
Moving on...
Acorn - KO in T2 - Block
That leaves me with 5 players on the pitch to your 11. (It would seem that you have a DECIDED advantage in manpower.)
Continuing...
Lorien - Pushed into crowd in T3 - (Nothing sinister there.)
Sycamore - SI in T3 - Block
Bark - SI in T6 - Failed Dodge
Acorn - KO in T6 - Block
Elmway - KO in T6 - Blitz
To sum up the game's events: Being relatively new to BloodBowl, I choose to stall for ONE TURN due to my lack of confidence in my strategic skills. You choose to destroy my team in return. ”
Click on the charts to toggle relative statistics.
Hera - BH in T2 - Block
Emily - KO in T2 - Block
Zami - SI in T# - Blitz ( Failed Apoth)
Alice - KO in T3 - Block
I stalled for ONE TURN in Turn 4 due to my lack of strategic skill.
Ash - RIP in T7 - Block
Bamboo - KO in T7 - Block
Hemlock - SI in T7 (by Kylie) - FOUL (Seems a little unprovoked to me, but let's continue)
Lady Macbeth - KO T7 - Failed GFI
Raina - KO in T7 (by Sequoia) - FOUL ( Hmmm, seems that I fouled in retribution, doesn't it?)
So, let's tally the "score"... At the end of the first half you've lost 4 players to legitimate Blocks/Blitzes. ( Unintentional, as I have no direct control over the injury rolls) I've lost 2.
You've lost 1 to a failed GFI. ( AGAIN, not under my control)
I've lost a player to an SI due to your DELIBERATE foul.
You've lost one in payback.
Now, let's see what happens in the 2nd half.
Hornbeam - BH in T1 - Blitz
Hickory - KO in T1 - Block
Photosynthesis - RIP in T1 (by Kylie) - FOUL ( In case, you forgot, Kylie is your "Dirty Player" so the odds of injuring someone on my team with a foul is increased)
Moving on...
Acorn - KO in T2 - Block
That leaves me with 5 players on the pitch to your 11. (It would seem that you have a DECIDED advantage in manpower.)
Continuing...
Lorien - Pushed into crowd in T3 - (Nothing sinister there.)
Sycamore - SI in T3 - Block
Bark - SI in T6 - Failed Dodge
Acorn - KO in T6 - Block
Elmway - KO in T6 - Blitz
To sum up the game's events: Being relatively new to BloodBowl, I choose to stall for ONE TURN due to my lack of confidence in my strategic skills. You choose to destroy my team in return.
”