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Match Result · Ranked division
Match recorded on 2013-05-21 15:42:20
TV 1590k+50k Skaven
1
Winnings 60k
17000 (1 FAME) Spectators
-1 Dedicated Fans
Casualties 0/0/1
Inducements: 1 bloodweiser keg
Human TV 1640k
1
20k Winnings
Spectators 12000
Fanfactor +1
2/1/0 Casualties
Inducements:
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
10
-
-
8
-
#2
-
-
-
-
-
-
4
-
-
3
-
#3
-
-
-
-
-
-
16
-
3
7
-
#4
1
-
-
-
1
8
16
-
8
2
-
#5
-
2
-
-
-
2
16
4
8
-
-
#6
-
-
-
-
-
-
16
-1
1
1
-
#7
-
-
1
-
-
2
13
-
-
2
-
#8
-
-
-
-
-
-
8
-
-
2
1
#9
-
-
-
-
-
-
14
-
-
1
-
#10
-
-
-
-
-
-
8
-
-
2
-
#11
-
-
-
-
-
-
16
-
-
1
-
#12
-
-
-
-
-
-
4
-
-
-
1
#13
-
-
-
-
-
-
4
-
-
-
1
TOTALS
1
2
1
-
1
12
145
3
20
29
3

#13 Fatuus – Broken Neck (-AG)
Fun game! Kirkash marauded about the pitch leaving a trail of destruction, with his super jock strap of power rebuffing all attempts to foul the ogre.

After scoring the Buccs came back strong to equalise, Krikack accounted for both blitzers. The 2nd half would be for the winner!

The Buccs opted to start deep and got mired in an attempt to move the rats in front of them. A disastrous block left the ball carrier exposed, and from then on it was a desperate scrap for the ball. Every time it looked like I was going to win it, Pain State clawed his way back into the game - and at one point threatened to win it himself but for a failed go for it by a catcher.

Had a gutter runner been left backfield rather than fallen over on risky dodges the previous turn, I'd likely have mopped up there. Instead, when the ball was recovered by another gutter runner, I naively passed on the go for its - wary of the fate that befell the human catcher. R 'the Punisher' Lott did his thing and that sealed the tie.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
1
-
-
-
1
16
1
-
2
-
#2
-
-
-
-
-
-
16
-
-
1
1
#5
-
-
-
-
-
-
16
-
-
4
-
#6
-
-
-
-
-
-
-
-
-
-
-
#7
-
-
-
-
-
-
15
-
8
1
-
#8
-
-
-
-
-
-
16
-1
5
-
-
#10
-
-
-
-
-
-
4
-
-
1
-
#12
-
-
1
-
-
2
16
-
-
6
-
#13
-
-
-
-
-
-
16
-
-
5
1
#14
-
-
-
-
1
5
13
-
14
1
-
#15
1
-
-
-
-
3
16
-
7
10
-
#16
-
-
2
-
-
4
16
-
-
13
-
TOTALS
1
1
3
-
1
15
160
-
34
44
2

#6 'Night Train' Lane – Dead (RIP)
Back and forth match that came down to the last 3 turns and a mad scramble. Neither side could get a handle on the match and the ball crashes to the ground as the whistle blows....TIE.

Night Train gets imploded on the opening salvo of blocks. Last game Honey BadgerII bit the dust.
SO

after 2 games after the big rebuild...we only have 4 players left out of 16 that we had 3 games ago.
 
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