Turn 0: perfect defense.
I make 6 2 die blocks (none vs dodge). 1 double skull (rr both down-wrestle leaving my ST5 BH from a foul). 0 powpush or pow in those 12 dice.
Opponent makes 3 2 die blocks: pow - KO. pow-KO. Powpush-Cas.
Halfway through his turn 2, I have 5 players left on the pitch, while receiving.
2nd drive: kick in endzone. LoS 6 dice; all push; blitz: double skull rr push.
Pickup 1, out of bounds, 11 squares wrong direction; easy 2-0
Fortunately the craziness abated a bit. Second half my remaining 9 players pushed hard and even managed a single counter TD, but then I apo'd and didn't want to push my luck for a long shot at a 2-2.”
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Turn 0: perfect defense.
I make 6 2 die blocks (none vs dodge). 1 double skull (rr both down-wrestle leaving my ST5 BH from a foul). 0 powpush or pow in those 12 dice.
Opponent makes 3 2 die blocks: pow - KO. pow-KO. Powpush-Cas.
Halfway through his turn 2, I have 5 players left on the pitch, while receiving.
2nd drive: kick in endzone. LoS 6 dice; all push; blitz: double skull rr push.
Pickup 1, out of bounds, 11 squares wrong direction; easy 2-0
Fortunately the craziness abated a bit. Second half my remaining 9 players pushed hard and even managed a single counter TD, but then I apo'd and didn't want to push my luck for a long shot at a 2-2.”