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Match Result · Blackbox division
Match recorded on 2014-12-20 18:21:45
TV 1820k Nurgle
1
Winnings 40k (-10000)
20000 (1 FAME) Spectators
No change Dedicated Fans
Casualties 1/2/0
Inducements: 1 bribe
Chaos Chosen TV 1770k+50k
1
50k (-10000) Winnings
Spectators 16000
Fanfactor -1
2/2/1 Casualties
Inducements: 1 bribe, 1 bloodweiser keg
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
10
-
-
5
-
#2
-
-
-
-
-
-
17
-
-
7
-
#3
-
-
-
-
-
-
3
-
-
3
-
#4
-
-
-
-
-
-
1
-
-
1
-
#5
-
-
1
-
-
2
17
-
-
11
-
#7
-
-
-
-
-
-
2
-
-
-
-
#8
-
-
-
-
-
-
17
-
-
2
3
#9
1
-
1
-
-
5
17
-
16
7
-
#11
-
1
-
-
1
6
7
5
-
2
-
#13
-
-
-
-
-
-
1
-
-
-
-
#16
-
-
1
-
-
2
10
-
-
4
-
TOTALS
1
1
3
-
1
15
102
5
16
42
3

#4 Yorick Whitelightning – Pinched Nerve (MNG)
#11 Harold Darkstream – Dead (RIP)
CPOMB testing report:
1st turn: 3 players out
2nd turn: 1 player out
4th turn: last despaired attempt to achieve something
5th-7th turn: my remaining four players do not stand up

2nd half:
Starting with 8 vs 11 players, making a quick score, which is only possible to my +MA +AG stat freak Beastman.
5th turn: kicking off, 8 vs 9 players
6th turn: 2 players out, leaving me with 6 vs 9
7th turn: some melee blocking
8th turn: my stat freak again strikes and pows the opposing ball carrier. Opponent cannot recover from this and score.

Analysis:
no game in 1st half
despairing offense and defense in second half

Outcome:
Tied the game, lost 0,5 points CR and a 21spp Rotter, MVP was awarded to him.

Conclusion:
Nerf CPOMB to increase the joy in the game. Without exceptional players, it would have been a 0:2 full of frustration.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
1
-
-
2
16
-
-
4
-
#2
-
-
1
-
1
7
16
-
-
6
-
#3
1
-
-
-
-
3
16
-
15
-
-
#4
-
-
-
-
-
-
16
-
11
4
-
#5
-
-
-
-
-
-
8
-
-
-
-
#5
-
-
-
-
-
-
13
-
-
-
1
#6
-
-
-
-
-
-
16
-
-
1
-
#8
-
-
1
-
-
2
16
-
-
6
-
#10
-
-
1
-
-
2
9
-
-
3
-
#14
-
-
-
-
-
-
16
-
-
2
-
#18
-
-
-
-
-
-
12
-
-
-
-
TOTALS
1
-
4
-
1
16
154
-
26
26
1

#5 Branch – Smashed Collar Bone (-ST)
#18 Trey Fastrock – Smashed Hip (-MA)
Quite the analysis. Very one-sided.

Mine is much simpler.

Chaos were lucky 1st half.

Nurgle were lucky 2nd half.

2nd half, 6d on the ball, and multiple blocks with no pow or pow-push for the first 4 turns by chaos.

The "quick score" had nothing to do with the stat freak, but completely lucky dice. The setup was without regard for ball protection. Luck guided the 2nd half. It is my opinion that the player removals were the luck of the 1st half.

Conclusion:

Whining before the game starts helps.
 
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Stat generation code provided by Candlejack