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Match Result · Competitive division
Match recorded on 2024-02-16 13:06:21
TV 1000k Necromantic Horror
Veteran CR 1253 (-13) ehMGee
0
Winnings 40k
4k Spectators
No change Dedicated Fans
Casualties 0/0/0
Chaos Chosen TV 1000k
FarfWindrunner CR 1370 (+6) Emerging Star
2
60k Winnings
Spectators 4k
Fanfactor +1
1/1/0 Casualties
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
15
-
-
10
-
#2
-
-
-
-
-
-
-
4
-
-
2
-
#3
-
-
-
-
-
-
-
12
-
1
4
-
#4
-
-
-
-
-
-
-
6
-
-
6
-
#9
-
-
-
-
-
1
4
16
-
-
2
1
#10
-
-
-
-
-
-
-
16
-
-
6
1
#11
-
-
-
-
-
-
-
9
-
-
2
-
#12
-
-
-
-
-
-
-
11
-
-
3
1
#13
-
-
-
-
-
-
-
16
-
-
2
-
#14
-
-
-
-
-
-
-
10
-
-
2
1
#15
-
-
-
-
-
-
-
8
-
-
-
-
 
TOTALS
-
-
-
-
-
1
4
123
-
1
39
4
I don't see why you bothered making this match report to announce that your "overall blocks" were the difference given the very available stats page, The one that clearly shows a difference in successful blocks of 2. but I'd love to hear the reason.
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
1
-
-
1
-
5
16
-
-
10
-
#2
-
-
-
-
-
-
-
16
-
-
6
-
#3
-
1
-
-
-
-
2
13
-
-
7
-
#4
-
-
-
-
-
-
-
16
-
-
3
-
#5
-
-
-
-
-
-
-
16
-
-
3
-
#6
-
-
-
-
-
-
-
16
-
18
1
-
#7
-
-
-
-
-
-
-
12
-
4
2
-
#8
-
-
-
-
-
-
-
16
-
-
7
-
#9
-
-
-
-
1
-
3
16
-
6
4
-
#10
-
-
-
-
-
-
-
16
-
-
5
-
#11
-
-
-
-
-
1
4
16
-
-
6
-
 
TOTALS
-
2
-
-
2
1
14
169
-
28
54
-
at the end despite having the same number of block dice, the armure break dice on 8+ are also quite similar... the difference was made on the overall number of block being higher for Chaos!
good game buddy


==> the reason buddy is that during the game i told you i would have a look at the stat to check if the dice were indeed lucky. though nevermind the comment and see you again soon for a rematch where you can indeed break armure more often!
 
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Stat generation code provided by Candlejack