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Match Result · Competitive division · Gamefinder game
Match recorded on 2024-03-09 15:16:19
CTV 1000k+140k Black Orc
Super Star CR 1543 (-3) CoachBuck
1
Winnings 75k
7k Spectators
No change Dedicated Fans
Casualties 0/0/0
Inducements: 1 part-time assistant coach, Mercenary Merc Black Orc 1
Lizardmen CTV 1080k+70k
SparTaNxX CR 1486 (+2) Star
1
75k Winnings
Spectators 6k
Fanfactor No change
1/0/0 Casualties
Inducements: 1 bloodweiser keg, 1 temp agency cheerleader
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
16
-
-
5
-
#2
-
-
-
-
-
1
4
15
-
-
8
-
#3
-
-
-
-
-
-
-
16
-
-
6
-
#4
-
-
-
-
-
-
-
16
-
-
15
-
#5
-
-
-
-
-
-
-
15
-
-
6
-
#7
-
-
-
-
-
-
-
7
-
-
3
-
#8
-
-
-
-
1
-
3
16
-
16
3
-
#9
-
-
-
-
-
-
-
9
-
-
1
-
#11
-
-
-
-
-
-
-
15
-
7
2
1
#11
-
-
-
-
-
-
-
16
-
6
2
-
#12
-
-
-
-
-
-
-
16
-
-
4
-
#90
-
-
-
-
-
-
-
16
-
-
7
-
 
TOTALS
-
-
-
-
1
1
7
173
-
29
62
1
Tactical Takeaways-

1. Lizardmen are Fast

Just amazing how quickly the lizards cover ground, especially when playing as a very similar team type with Black Orcs. I had quite a bit of movement envy this game. Especially after getting a draw on a rush into the endzone.

2. Positioning

Final drive I put up a screen that was effectively useless because I hadn't accounted for how for the skinks could actually move. Likely a winning play if position the goblin in a way that forces dodges rather than assuming I can cut off the path based on movement.

3. Progress the Ball When You Can

Being that Black Orcs are so slow, I think it's important to not just view the first 1-5 turns as a mash fest, but instead to constantly be looking for anyway to progress the ball even a square - perhaps especially a square. One big issue I run into when trying to push the ball on turns 6-8 is that my bigs are just too slow to move the cage a significant distance. Instead of the idea that we'll go 4,4,4 in the final turns, it's better to think of how we can be going up a square whenever possible.
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
16
-
-
6
-
#2
-
-
-
-
-
-
-
8
-
-
1
-
#3
-
1
-
-
-
-
2
16
-
-
7
-
#4
-
-
-
-
-
-
-
12
-
-
7
-
#5
-
-
-
-
-
-
-
3
-
-
-
-
#6
-
-
-
-
-
-
-
16
-
-
6
-
#7
-
-
-
-
-
-
-
16
-
2
2
-
#8
-
-
-
-
1
-
3
16
-
16
3
-
#9
-
-
-
-
-
-
-
14
-
-
-
-
#10
-
-
-
-
-
-
-
12
-
-
-
-
#11
-
-
-
-
-
1
4
12
-
-
1
-
 
TOTALS
-
1
-
-
1
1
9
141
-
18
33
-
 
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