48 coaches online • Server time: 19:09
* * * Did you know? The best rusher is debog with 8789 rushing yards.
Log in
Recent Forum Topics goto Post IBA Draft Leaguegoto Post SWL Season CIgoto Post BB2016 Ranked, Leagu...
Match Result · Competitive division
Match recorded on 2024-03-11 05:33:16
TV 1390k+40k Skaven
Super Star CR 1555 (-9) Gridironman
1
Winnings 70k
5k Spectators
No change Dedicated Fans
Casualties 0/0/0
Inducements: 1 part-time assistant coach, 1 temp agency cheerleader
Black Orc TV 1440k
CoachBuck CR 1569 (+15) Super Star
3
90k Winnings
Spectators 7k
Fanfactor No change
0/1/0 Casualties
Inducements:
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
1
-
-
-
-
-
1
10
-2
9
-
-
#2
-
-
-
-
-
-
-
13
-
-
2
-
#3
-
-
-
-
1
-
3
7
-
17
1
-
#4
-
-
-
-
-
-
-
16
-
-
5
-
#5
-
-
-
-
-
-
-
5
-
-
-
-
#6
-
-
-
-
-
-
-
16
-
-
2
-
#7
-
-
-
-
-
-
-
1
-
-
-
-
#8
-
-
-
-
-
-
-
16
-
-
3
-
#9
-
-
-
-
-
-
-
1
-
-
-
-
#10
-
-
-
-
-
1
4
12
-
-
1
-
#11
-
-
-
-
-
-
-
16
-
-
3
-
#12
-
-
-
-
-
-
-
13
-
-
1
-
#13
-
-
-
-
-
-
-
3
-
-
-
-
#14
-
-
-
-
-
-
-
16
-
-
4
-
 
TOTALS
1
-
-
-
1
1
8
145
-2
26
22
-

#9 Stephen Sable – Seriously Hurt (MNG)
#13 Ratzo Ricotta – Seriously Hurt (MNG)
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
16
-
-
6
-
#2
-
-
-
-
-
-
-
16
-
-
6
-
#3
-
-
-
-
-
-
-
16
-
1
11
-
#4
-
-
-
-
-
-
-
16
-
-
4
-
#5
-
-
-
-
-
-
-
16
-
-
3
-
#6
-
-
-
-
-
-
-
16
-
-
6
-
#7
-
1
-
-
-
1
6
16
-
-
1
-
#8
-
-
-
-
2
-
6
14
-
37
-
-
#9
-
-
-
-
1
-
3
16
-
5
-
7
#10
-
-
-
-
-
-
-
16
-
-
1
-
#12
-
-
-
-
-
-
-
16
-
-
2
-
#13
-
-
-
-
-
-
-
2
-
-
-
-
 
TOTALS
-
1
-
-
3
1
15
176
-
43
40
7
Tactical Takeaways:

1. Rushing to Cage

I had a play in this game where I took probably 6 rushes to get the cage within range to not have to make one or two rushes by my carrier for the score. This was simply foolish. If you know you've outpaced the cage, it is better to have to make 1 or 2 rushes by your carrier at the end rather than 6 rushes. There could be an argument for getting pushed back and losing a square, but the basic principle still stands. I got away with it this time.

2. Sneaky Git Is Dangerous

Another game where the Sneaky Git did quite well. Also he was never caught. Now with Dirty Player I'm going to assume he will be targeted much more, so something to be aware of. Excited to see what Dirty Player does for his effectiveness.

3. Better Kick Off Set Ups Than Previously

I feel like I learned from previous mistakes and was much better suited to handle the Skaven rush of a failed carry because my Black Orcs were spread out. Also There is a formation where I have 3 on the LOS, and another black orc off the LOS but a square wider to give width. The nice thing is that this position allows me to grab the edge man and throw him back to the black orc behind if I get a push. It also still leaves a foul gap available. I also tried to the goblins in front defense to prevent side cages, and I felt it was effective. The opponent went for the blitz on the goblin, and the outside was not an option. He then marked up my goblins quite heavily though, and I wasn't very sure what to do in that instance and was forced to start dodging away. Not so we didn't get side cage rushed, but we also had to roll a lot of dice. I think that formation is better when you know the opponent needs the 2 or 3 turn side cage. Feels too dangerous for the goblins.

 
Click on the charts to toggle relative statistics.
Stat generation code provided by Candlejack