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Match Result · League division · Tournament game
Match recorded on 2025-03-11 01:48:01
NWBL: Season 9 - Silver - Plata League round 2
Badlands Blitzkreig
CTV 1300k Orc
Jambon
2
95k
6k
No change
3/0/0
Inducements:
Replay
East Side Beer Kittens
Khorne CTV 1220k+70k
Campnadian
0
75k
9k
-1
0/0/0
Inducements: 1 bloodweiser keg, 1 part-time assistant coach
Player Performances
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
Pieter Stomp du Toit
-
2
-
-
-
-
4
16
-
-
10
-
#1
Bakkies Breaker
-
-
-
-
-
-
-
16
-
-
11
-
#2
Bok van der Blork
-
-
-
-
-
-
-
16
-
-
6
-
#3
Faf du Flingbuster
-
-
-
-
-
-
-
16
-
-
2
-
#5
Gerhard der Hammer
-
1
-
-
-
-
2
16
-
-
6
-
#6
Ruan der Ruiner
-
-
-
-
-
-
-
16
-
-
7
-
#7
Botha Elfbreaka
-
-
-
-
-
-
-
16
-
-
1
-
#8
Os du Stomp
-
-
-
-
1
-
3
16
-
17
3
-
#9
Coetze Cleaver
-
-
-
-
1
-
3
10
-
6
-
-
#10
Frans Stain
-
-
-
-
-
1
4
9
-
-
1
-
#11
Rassie Ratslasha
-
-
-
-
-
-
-
13
-
-
2
-
#12
Fourie du Sneeze
-
-
-
-
-
-
-
16
-
-
1
-
TOTALS
-
3
-
-
2
1
16
176
-
23
50
-
“
Learnings:
1. SIDELINES
Not a good place to play when facing Khorne.
Still, we fell for the trap, and only double skulls prevented a 2nd surf of one of our players.
Learning is to stay more central, and keep linebackers in place to deal with break throughs.
2. FOUL
We have a DP SG player, and a 12th player, yet did no fouls. We had good opportunity to do so in the 1st half offence too.
Poor play, and must take more risk for more reward, especially if we are giving up 40k in TV for the opportunity.
3. ORDER OF OPPERATIONS
We made some dice rolls before making free moves to protect the ball.
Quad skulls are a thing, and could have happened, and flipped the game on its head.
Learning is to play smarter and tighter, and less cavalier.
”
Player Performances
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
Baron Wolfgang von Wolfhausen
-
-
-
-
-
-
-
16
-
-
7
-
#2
Rolf
-
-
-
-
-
-
-
15
-
-
7
-
#3
Gunter
-
-
-
-
-
-
-
16
-
-
9
-
#4
Hammacher
-
-
-
-
-
-
-
15
-
-
8
-
#6
Otto
1
-
-
-
-
1
5
16
1
5
3
-
#7
Schlemmer
-
-
-
-
-
-
-
15
-
8
2
-
#8
Landfill
-
-
-
-
-
-
-
16
-
-
2
-
#9
Great Gam Gam
-
-
-
-
-
-
-
16
-
11
-
-
#11
Barry
-
-
-
-
-
-
-
6
-
-
2
-
#14
Todd
-
-
-
-
-
-
-
10
-
-
1
-
#15
Helmut
-
-
-
-
-
-
-
16
-
-
3
-
TOTALS
1
-
-
-
-
1
5
157
1
24
44
-
Click on the charts to toggle relative statistics.
Stat generation code provided by
Candlejack
1. SIDELINES
Not a good place to play when facing Khorne.
Still, we fell for the trap, and only double skulls prevented a 2nd surf of one of our players.
Learning is to stay more central, and keep linebackers in place to deal with break throughs.
2. FOUL
We have a DP SG player, and a 12th player, yet did no fouls. We had good opportunity to do so in the 1st half offence too.
Poor play, and must take more risk for more reward, especially if we are giving up 40k in TV for the opportunity.
3. ORDER OF OPPERATIONS
We made some dice rolls before making free moves to protect the ball.
Quad skulls are a thing, and could have happened, and flipped the game on its head.
Learning is to play smarter and tighter, and less cavalier. ”