“After the start of my 2nd round 3 players of mine were knocked out!
He finally managed to do a td by using a hail mary pass the previous round.
I couldn't cover the whole pitch with 8 players, so the ball was surrounded by three elves.
In the 8th turn of 2nd half, my Ogre failed bone head roll, thats why he could place a lineman next to my AG 4 "thrower".
To throw the final pass he needed a two - but got two ones.
Second half he got one 1d blitz to my st.4 ball carrier (i suffered a turnover with a block before) and rolled a POW.
He made a 2nd 1d block - POW again.
Now the ball was only in front of one beastman. No problem of course for them.
Made 3 dodges, pick up and walk away.
I tried then to stop him, but 1 reroll with two dices wasn't enough (Both down's and pushes)
Crap!”
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He finally managed to do a td by using a hail mary pass the previous round.
I couldn't cover the whole pitch with 8 players, so the ball was surrounded by three elves.
In the 8th turn of 2nd half, my Ogre failed bone head roll, thats why he could place a lineman next to my AG 4 "thrower".
To throw the final pass he needed a two - but got two ones.
Second half he got one 1d blitz to my st.4 ball carrier (i suffered a turnover with a block before) and rolled a POW.
He made a 2nd 1d block - POW again.
Now the ball was only in front of one beastman. No problem of course for them.
Made 3 dodges, pick up and walk away.
I tried then to stop him, but 1 reroll with two dices wasn't enough (Both down's and pushes)
Crap!”