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[B] Jehari Myth Kings
Dashrah 'The Wildfire'
#1
Minotaur
MA
5
ST
5
AG
2
AV
8
R
9
B
75
P
0
F
0
G
12
Cp
0
In
0
Cs
7
Td
0
Mvp
1
GPP
19
XPP
0
SPP
19
Injuries
n, n, m
Skills
Frenzy
Horns
Loner
Mighty Blow
Thick Skull
Wild Animal
Guard
Juggernaut
The Wildfire hails from a vast plain of dessert sand to the East of the Jshari City of Agros known as the Swirling Sands. An almost inhospitable place with the exception of a series of Oasis scattered between the fingered sand dunes that punch towards the sky. There small ecosystems have formed undisturbed by the life of the new cities, until explorers come seeking treasures from fallen ancient cities. Dashrah himself comes from the Oasis known as the Red Pool. It is famous for a wild flower known as wildfire. It's toxins create one of the deadliest poisons in the kingdom. The effects bring on an almighty fever that races through the body and within moments the bones of the consumer fray and shatter. It is the power of Dashrah's charge that earned him the name the Wildfire, for it is known that once struck by him bones can turn to mush.

Dashrah is not a King but a monstrous beast brought with the team to counterbalance the strategies of the hitting teams. While his performances have been erratic he has managed to keep hold of his place in the team, which at first looked under threat when the horned rampager took a serious injury (which has left internal damage). The Myth Kings at this point looked to King Roarska of Onyxia for back up and he performed admirably in his first two games leading to much speculation about the future of Dashrah, more so with him carrying a constant niggle.


Whilst he is the most advanced player of the three Monster Lords he is constantly having to fight to prove himself. Gor'hazi has been used more and more as the blitzing King due to his razor sharp claws. This being said Dashrah knows his worth and few other players can create a hole in cages like him. However in a team filled with Mighty Kings each seeking their own stories of glory Dashrah is frustrated with the lack of opportunities being offered in the Myth King plays.

After 12 games the beast of the Oasis was spent. Too many niggling injuries and a string of average to poor performances meant that the Kings had no choice but to send him back to the Red Pool but as tamer beast.
Match performances
Date
Opponent
Comp
TD
Int
Cas
Mvp
Spp
2013-03-22
-
-
-
-
1
5
2013-03-23
-
-
-
1
-
2
2013-03-23
-
-
-
1
-
2
2013-03-23
-
-
-
1
-
2
2013-03-24
-
-
-
1
-
2
2013-03-26
-
-
-
1
-
2
2013-06-19
-
-
-
2
-
4