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Random Chance and Happenstance
Roster [R] Human

This is an experimental team in one major sense of the word - every skill assigned to players will be done by way of a random roll, based on the following rules:

1. +ST and +AG stat increases will automatically be taken. A roll of double 5's has an equal chance of +MA, +AV, or a non-standard skill roll.
2. All non-stat increase rolls of doubles will be rolled as a non-standard skill.
3. All skill rolls (doubles or otherwise) will be random, based on an equal chance of a skill type (G, A, S, or P) that is available for that particular roll.

So far, this has happened... (* = doubles roll)

Throwers: +AG
Catchers: +ST, Dauntless (x2)
Blitzers: +AG, Sprint*
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Thrower
6 3 4 8
Pass, Sure Hands
+AG
  5 9 0 0 0 1 14/16 110k
(70+40)k
 
2
Thrower
6 3 3 8
Pass, Sure Hands
  5 2 0 0 0 0 2/6 70k
(70+0)k
 
3
Catcher
8 2 3 7
Catch, Dodge
Dauntless
  5 1 0 0 0 1 6/16 80k
(60+20)k
 
4
Catcher
8 3 3 7
Catch, Dodge
Dauntless, +ST
  5 1 6 0 1 0 21/31 130k
(60+70)k
 
5
Blitzer
6 3 3 8
Block
Sprint
-ma 4 0 2 0 2 0 10/16 120k
(90+30)k
 
6
Blitzer
7 3 3 8
Block
  0 0 0 0 0 0 0/6 90k
(90+0)k
 
7
Blitzer
7 3 3 8
Block
  5 0 1 0 0 0 3/6 90k
(90+0)k
 
8
Blitzer
7 3 4 8
Block
+AG
  5 0 0 0 0 2 10/16 130k
(90+40)k
 
10
Lineman
6 3 3 8   5 0 0 0 0 0 0/6 50k
(50+0)k
 
11
Lineman
6 3 3 8   4 0 0 0 1 0 2/6 50k
(50+0)k
 
17
Journeyman Lineman
6 3 3 8
Loner
  0 0 0 0 0 0 0/6 50k
(50+0)k
 
10 players  
Coach: LostInTheMists Re-Rolls (100k): 4  
Race: Human Fan Factor: 4  
Current Team Value: 1260k (±190) Assistant Coaches: 0  
Treasury: 70k Cheerleaders: 0  
Team Value: 1260k Apothecary: Yes  

Games Played:5 (3/0/2) |TD Diff:2 (9 - 7) |Cas Diff:-3 (3/2/0 - 4/1/3)
Last Opponent: NoIQ