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By bidding <i>durchmarsch</i>, the declarer undertakes to win every trick. Durchmarsch can be played with or without trumps.
Durchmarsch without trumps can't be combined with any other bid. On the other hand durchmarsch with trumps must
be combined with at least one of <a href="http://www.pagat.com/marriage/ulti.html"> ulti</a>, 40-100 and 20-100. Durchmarsch scores 6 game points; it can be played without
trumps, or in any trump suit other than hearts if combined with another bid. <i>Heart durchmarsch</i> can be played without
trumps, or with hearts as trumps if combined with another bid. It scores 12 points (this already includes the double for
hearts being trumps). <i>Open durchmarsch</i> scores 24. It can be played without trumps or, if combined with another bid,
can be played with any suit as trumps. If hearts are trumps, the score remains 24, but the scores of the other contract
components are doubled. If there are no trumps, there is no difference between durchmarsch and heart durchmarsch
except for the score. In any open durchmarsch, all players must expose their cards after the first trick is complete. The
declarer's opponents are not allowed to confer. When a side wins all the tricks in a trump contract without having a bid
durchmarsch, it scores 3 points. This replaces the score for the simple game, if any. If the simple game was kontra'd,
rekontra'd, etc., the doubles are applied to the <i>unbid durchmarsch</i> score.

<i>*** NOTICE ***
Please feel free to think that you are smart as hell when we roll a 1 rr 1 gfi in your endzone.
Thank you. Management</i>
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Beastman
6 3 3 8
Horns
  8 0 0 0 0 0 0/ 60k
(60)k
 
2
Chaos Warrior
5 4 3 9
Frenzy, Block
  8 1 2 0 2 1 16/ 150k
(133)k
 
3
Beastman
6 3 4 8
Horns
+AG
  8 0 2 0 3 0 12/ 100k
(105)k
 
4
Beastman
6 3 3 8
Horns
  8 0 0 0 0 0 0/ 60k
(60)k
 
5
Chaos Warrior
5 4 3 9
Block, Guard
  8 0 2 0 1 2 18/ 140k
(143)k
 
6
Beastman
6 3 3 8
Horns
  8 0 0 0 1 0 2/ 60k
(60)k
 
7
Beastman
6 3 3 8
Horns
Block
  8 1 0 0 0 1 6/ 80k
(85)k
 
8
Chaos Warrior
5 4 3 9   8 0 0 0 1 0 2/ 100k
(110)k
 
9
Beastman
6 3 3 8
Horns
  7 0 0 0 0 0 0/ 60k
(60)k
 
10
Beastman
6 3 3 8
Horns
Dirty Player
  8 1 0 0 0 1 6/ 80k
(115)k
 
11
Chaos Warrior
5 4 3 9   6 0 0 0 1 0 2/ 100k
(110)k
 
12
Beastman
6 3 3 8
Horns
Big Hand, Block
  8 0 4 0 0 3 27/ 110k
(115)k
 
13
Troll
4 5 1 9
Always Hungry, Big Guy, Mighty Blow, Really Stupid, Regenerate, Throw Team Mate
  3 0 0 0 1 0 2/ 100k
(94)k
 
13 players  
Coach: angelface Re-Rolls (140k): 4  
Race: Chaos Fan Factor: 10  
Current Team Value: 0k Assistant Coaches: 0  
Treasury: 20k Cheerleaders: 0  
Team Value: 1630k Apothecary: Yes  

Games Played:8 (5/1/2) |TD Diff:4 (10 - 6) |Cas Diff:3 (8/5/2 - 5/6/1)
Last Opponent: Sanity

  For   Against  
Opponent Race TV SPP Cas Gold Score TV SPP Cas Gold Gate
Gloims AllstarsDwarf1000k131/2/090k2 - 01030k113/0/090k61k
MedleyOrc1110k80/0/070k1 - 11150k120/1/080k74k
Skullsmasher Waaaaagh!Orc1200k141/0/170k1 - 01100k70/1/040k66k
Eastside Sewer KingsSkaven1300k101/1/070k1 - 01560k60/0/010k57k
Dark Lords RisingVampire1330k152/0/090k2 - 11490k172/2/040k69k
DarkpathDark Elf1460k121/0/140k1 - 21530k140/0/120k55k
PucahontasChaos Dwarf1520k91/1/050k1 - 01570k80/1/030k77k
SanityOrc1590k121/1/070k1 - 21600k160/1/090k81k