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A prison out in the moutains of the Badlands, it has survived due to the fact that it is surrounded by moutains, so armies just pass on by. This has it's flipside as well, as air movement is blocked by the mountains. Thus the area is much like a desert, with one lake to sustain it. Recently, the warden brought back an ex-convict and asked him to put together and coach a bloodbowl team to play the team of a nearby prison. After a few weeks of preperartion, the game comenced with a couple thousand people watching. The game soon turned into a slugging match, with both teams losing half a dozen people. The ex-convicts team managed to win 4-3. The crowd enjoyed the game quite a bit, so the warden came up with the idea to make the team official, in order for him to get rich. The team doesn't care, they just like crushing the other teams, so they went along with it. The ex-convict has trained his team as best he could (convicts don't really want to play, they just want to beat up people,) and has even installed something called a "passing game," though the convicts think of it as a "cheap way to get those point thingies." Despite this the ex-convict takes his team around from stadium to stadium in hopes of making some history with his team. One day after a game, a reporter asked the coach what his team was called, and he replied, "I dunno, we're just a bunch 'o' convicts," and the name stuck.

In the first real match against Garums blitzers (Chaos,) the team lost 2-0.
"It was a horrible game. At one point , the team had 8 people on the bench, seriosly injured, knocked out, or badly hurt, with only 4 people on the pitch. On offense, we didn't complete any passes...I don't think we even got it out of our half! But despite this loss, we have learned a lot and will practice harder for our next match," said the team's coach, an ex-convict.

"Yes, well...um...needless to say, our next four matches went horribly wrong. By now our record is 0-0-5...and we have only one player who has gained a skill...and two of our teamates have died in our matches...but despite this the team has learned a lot...not to mention myself...and I think we will soon see the day when we start scoring points. Winning a game? that might be a while, however." said the coach after their 5th straight loss.

"Ok, we lost again, and lost a blitzer for the next game...and our starting thrower forever...but well...um...I'm still opptimistic...ok enough of this bullshit, we really need a miracle..." says the coach.

"WE DID IT!!!!" exclaimed the coach after Jones scored the team's first touchdown ever. The team errupted into cheers, but they were soon in tears as a mummy scored on the last turn, resulting in a 2-1 defeat. Even worse, two players aquired niggling injuries and two will miss next match. But, the team was able to purchase a 3rd reroll and two more players have aquired skills, making for a total of 4! "Now that we have scored, we can focus on the next step...scoring twice in a single match! If we win because of it, that'd be nice too..." declares the coach.

"Although we scored again, and actualy had a slim chance to score and tie the game on the final turn, we could not pull off our first victory" the coach expressed.

"We didn't lose!!!" screams the team after their 1-1 tie. It was the 3rd straight game the team had scored. But, the coach had this to say: "Tieing is good, but we had numerous chances to actualy win the game, but failed at every attempt. Still, I am pleased with the progress being made..."

"We what.....what's that mean???....wait...WE WON!?!?! HOLY SHIT WE WON!!!!" cheers Jak, the team's top blitzer, from the Seriously Injured box. "Earlier I made the comment about scoring twice...and I think I said if we won because of it, that'd be nice too...and it is nice...no..it's great!!! Finally winning one is a great lift for the team, but I feel that all these niggling injuries will catch up with us sometime...but until then we hope to win more games!" exclaims the coach.

For the 1st time, the convicts played against another human team, and won 2-1. "It was a nice change from facing monsterous beasts or mutated rats. Although we won, it was very nerve-racking to watch the ball bounce around like that. Also, we coulnd't take advantages of the blitz twice, or we could have won big. I'm tired of these close games, I need a break..."says the coach.

For the 3rd time, the convicts played a chaos team, this time losing 1-2. "It was a pretty close match, despite our ogre and a blitzer getting badly hurt in the first few turns due to some fouling. I dont know how in nuffle's name we scored near the end of the first half. Too bad it wasn't enough" exclaimed the coach
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Ogre
5 5 2 9
Big Guy, Bone Head, Mighty Blow, Thick Skull, Throw Team Mate
Guard
  10 0 0 0 5 0 10/ 140k
(123)k
 
2
Jak
Blitzer
7 3 3 8
Block
Strip Ball, Frenzy
n 19 1 0 0 2 4 25/ 140k
(108)k
 
3
Catcher
8 2 3 7
Catch, Dodge
Sprint
n 17 1 3 0 0 0 10/ 90k
(96)k
 
4
Blitzer
7 3 3 8
Block
  0 0 0 0 0 0 0/ 90k
(95)k
 
5
Blitzer
7 3 3 8
Block
  15 0 0 0 1 0 2/ 90k
(95)k
 
7
Blitzer
7 3 3 8
Block
  20 0 0 0 2 0 4/ 90k
(95)k
 
8
Catcher
8 3 3 7
Catch, Dodge
Block, +ST
  15 1 6 1 1 0 23/ 140k
(158)k
 
9
Lineman
6 3 3 8
Block, Tackle
  20 0 0 0 4 2 18/ 90k
(95)k
 
10
Lineman
6 3 3 8
Block, Sure Feet
  19 1 1 0 0 4 24/ 100k
(95)k
 
11
Lineman
6 3 3 8
Block, Dauntless
n 19 1 0 0 0 3 16/ 100k
(79)k
 
14
Bob
Catcher
8 2 3 7
Catch, Dodge
Side Step
  6 0 2 0 0 1 11/ 90k
(115)k
 
15
Thrower
6 3 3 8
Pass, Sure Hands
Hail Mary Pass
  6 1 0 0 0 1 6/ 90k
(115)k
 
12 players  
Coach: ex-convict Re-Rolls (100k): 3  
Race: Human Fan Factor: 2  
Current Team Value: 0k Assistant Coaches: 4  
Treasury: 20k Cheerleaders: 0  
Team Value: 1510k Apothecary: Yes  

Games Played:20 (2/2/16) |TD Diff:-36 (13 - 49) |Cas Diff:-43 (9/8/3 - 30/26/7)
Last Opponent: Monsta Masha
Opponent#RecordTDCasTV
 W/D/LAvgAvgAvg diff
Chaos Chosen31/0/21.0-1.30.3   0.0   0.3-3.0   1.0   0.3-50k
Amazon10/0/11.0-2.03.0   0.0   0.0-1.0   4.0   0.0190k
Chaos Dwarf20/0/20.5-2.00.0   0.0   0.0-1.0   0.5   1.0-165k
Chaos Pact20/0/20.0-4.00.5   0.5   0.5-1.5   0.5   1.025k
Dark Elf10/1/01.0-1.00.0   0.0   1.0-1.0   0.0   1.0200k
Dwarf20/0/20.0-3.00.0   0.0   0.0-3.0   1.5   0.0-150k
High Elf10/0/10.0-4.00.0   1.0   0.0-1.0   1.0   1.0-50k
Human11/0/02.0-1.01.0   0.0   0.0-0.0   3.0   0.030k
Lizardmen10/0/10.0-4.00.0   1.0   0.0-1.0   0.0   0.0230k
Necromantic Horror10/0/11.0-3.01.0   1.0   0.0-0.0   1.0   0.0-120k
Norse10/0/11.0-2.00.0   2.0   0.0-2.0   2.0   0.0-10k
Ogre10/1/01.0-1.00.0   0.0   0.0-0.0   3.0   0.0-250k
Skaven20/0/20.5-3.51.0   1.0   0.0-0.5   0.5   0.0-25k
Tomb Kings10/0/11.0-2.00.0   0.0   0.0-3.0   3.0   0.040k
Total202/2/160.7-2.50.5   0.4   0.2-1.5   1.3   0.4-26k