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And a bottle of rum
Retired [X] Goblin

The infamous Jolly Roger flag

Edward England's flagThe great or classic era of piracy in the Caribbean extends from around 1560 up until the end of the Falon's Age of Piracy in the mid 1760s. The period during which pirates were most successful was from the 1640s until the 1680s. Caribbean piracy arose out of, and mirrored on a smaller scale, the conflicts over trade and colonization among the rival European powers of the time, including England, Spain, Dutch United Provinces, and France. Two of the best-known pirate bases were Tortuga which Falon established in the 1640s and Port Royal after 1655. One of the later famous pirates of the Caribbean was Cofresí: Roberto Cofresí Ramirez de Arellano (1791-1825). He was put to death for his crimes in Puerto Rico at the Castle of San Felipe del Morro. His romantic legend inspires plays and songs on the island.


Life as a Pirate

In the popular modern imagination, pirates of the classical period were rebellious, clever teams who operated outside the restricting bureaucracy of modern life. In reality, many pirates ate poorly, did not become fabulously wealthy, and died young. Unlike traditional Western societies of the time, many pirate clans operated as limited democracies, demanding the right to elect and replace their leaders. The captain of a pirate ship was often a fierce fighter in whom the men could place their trust, rather than a more traditional authority figure sanctioned by an elite. However, when not in battle, the ship's quartermaster usually had the real authority. Many groups of pirates shared in whatever they seized, according to a complicated scheme where each man received his allotted share of the prize. Pirates injured in battle might be afforded special compensation. Often all of these terms were agreed upon and written down by the pirates, but these articles could also be used as incriminating proof that they were outlaws. Pirates readily accepted outcasts from traditional societies, perhaps easily recognizing kindred spirits, and they were known to free from and welcome them into the pirate fold. Such practices within a pirate clan were tenuous, however, and did little to mitigate the brutality of the pirate's way of life.

The classical age of piracy coexisted with a rise in English imperialism which required merchant vessels to transport goods and warships to protect the trade ships from pirates and privateers. Living conditions on the warships were horrible even by 17th-century standards; sailors were often fed rotten, maggot-infested food, frequently suffered from scurvy or other nutritional disorders, and could be counted lucky to escape their service without a debilitating injury. English captains were known to have been extremely brutal; the captain held a nearly sovereign power aboard his ship and many were unafraid to abuse that power. To fill the warships, officers would sometimes forcibly conscript boys and young men to replace lost crew. The horrid living conditions, constant threat to life, and brutality of the captain and his officers pushed many men over the edge. Possessing seafaring skill, a learned intolerance for absolute authority, and a disdain for the motherland they might have believed abandoned them, many crews would simply mutiny during an attack and offer themselves and their ship as a new pirate vessel and crew.
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
Side Step
  8 1 0 0 0 1 6/ 60k
(50)k
 
2
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
  9 0 0 0 1 0 2/ 40k
(25)k
 
3
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
Catch
  9 0 0 0 2 1 9/ 60k
(50)k
 
4
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
  9 1 0 0 1 0 3/ 40k
(25)k
 
5
Troll
4 5 1 9
Always Hungry, Big Guy, Mighty Blow, Really Stupid, Regenerate, Throw Team Mate
  6 0 0 0 2 0 4/ 100k
(94)k
 
6
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
  9 0 1 0 0 0 3/ 40k
(25)k
 
7
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
Leap, Catch
  9 1 0 0 1 3 18/ 80k
(70)k
 
8
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
  0 0 0 0 0 0 0/ 40k
(25)k
 
9
Goblin
6 2 4 7
Dodge, Right Stuff, Stunty
+AG
  5 1 1 0 0 1 9/ 80k
(85)k
 
10
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
  7 0 0 0 0 0 0/ 40k
(25)k
 
11
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
  9 1 0 0 1 0 3/ 40k
(25)k
 
12
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
  8 0 1 0 0 0 3/ 40k
(25)k
 
13
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
  7 0 0 0 1 0 2/ 40k
(25)k
 
14
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
  8 0 1 0 0 0 3/ 40k
(25)k
 
15
Goblin
6 2 3 7
Dodge, Right Stuff, Stunty
  7 0 1 0 0 0 3/ 40k
(25)k
 
16
Troll
4 5 1 9
Always Hungry, Big Guy, Mighty Blow, Really Stupid, Regenerate, Throw Team Mate
  3 0 0 0 1 0 2/ 100k
(94)k
 
16 players  
Coach: coalheart Re-Rolls (120k): 5  
Race: Goblin Fan Factor: 10  
Current Team Value: 0k Assistant Coaches: 3  
Treasury: 150k Cheerleaders: 0  
Team Value: 1360k Apothecary: Yes  

Games Played:9 (1/3/5) |TD Diff:-7 (7 - 14) |Cas Diff:-12 (8/2/4 - 13/7/6)
Last Opponent: Green Trifili