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Warp 9 Frenzy
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EveryShot'saHit
#1
Thrower
MA
7
ST
3
AG
4
AV
7
R
0
B
0
P
0
F
0
G
12
Cp
7
In
0
Cs
0
Td
0
Mvp
2
GPP
17
XPP
0
SPP
17
Injuries
 
Skills
Pass
Sure Hands
+AG
Safe Throw
Till now it wasn't able to prove whether every shot was a hit , since it failed every time he tried to pick the ball up...Now it drags the ratogre bits on a leash around the pitch to keep him from harm ;)
Tuvok
#2
Storm Vermin
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
12
Cp
0
In
0
Cs
6
Td
0
Mvp
0
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Block
Claw
 
Worf
#3
Storm Vermin
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
12
Cp
0
In
0
Cs
7
Td
0
Mvp
0
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Block
Tackle
Hive Mastermind
#4
Gutter Runner
MA
9
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
1
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Dodge
Block
 
Data
#5
Gutter Runner
MA
9
ST
2
AG
6
AV
7
R
0
B
0
P
0
F
0
G
12
Cp
3
In
0
Cs
0
Td
9
Mvp
2
GPP
40
XPP
0
SPP
40
Injuries
 
Skills
Dodge
+AG
+AG
Sprint
Data seemed to be the uprising touchdowning star of warp 9 since the counselor slowed down a little pace already, but its performance proved to be quite a mess especially facing its assumed high agility
Scotty
#6
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
12
Cp
0
In
1
Cs
0
Td
1
Mvp
1
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Kick
 
Pille
#7
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
12
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Picard
#8
Lineman
MA
7
ST
3
AG
4
AV
7
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
0
Td
0
Mvp
2
GPP
10
XPP
0
SPP
10
Injuries
n
Skills
+AG
 
Ryker
#9
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
12
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
LaForge
#10
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
12
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Block
 
O'Brien
#11
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
11
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
n
Skills
7 of 9
#12
Gutter Runner
MA
9
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
5
Cp
2
In
0
Cs
0
Td
1
Mvp
1
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Dodge
Block
7 of 9 adapted easily to the new body and quickly gained experience on how to handle it properly
 
Bashing Bits
#13
Rat Ogre
MA
6
ST
5
AG
2
AV
8
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
6
Td
1
Mvp
0
GPP
15
XPP
0
SPP
15
Injuries
 
Skills
Big Guy
Frenzy
Mighty Blow
Prehensile Tail
Wild Animal
Block
IT is the reason for Warp 9 Frenzy's negative touchdown difference since he caused in the last games at least 5 turnovers..From now on it will be accompanied anytime by everyshot in order to keep those two out of harm's and ball's way
Q v2.3
#14
Gutter Runner
MA
9
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
2
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Dodge
Block
Q is back. During it's last Incarnation , it soon realized that nothing would be achieved with such a moderate avatar, so he decided to leave. This time it returns with updated software and new movement parameters. It should show some nice action real soon.