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Horrors Heroes
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Axe
#1
Flesh Golem
MA
4
ST
4
AG
2
AV
9
R
0
B
51
P
0
F
0
G
10
Cp
0
In
0
Cs
2
Td
0
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Regenerate
Stand Firm
Thick Skull
Ssilh
#2
Flesh Golem
MA
4
ST
4
AG
2
AV
9
R
0
B
129
P
0
F
0
G
33
Cp
0
In
0
Cs
9
Td
0
Mvp
1
GPP
23
XPP
0
SPP
23
Injuries
 
Skills
Regenerate
Stand Firm
Thick Skull
Block
Guard
Sewn together from the parts of various players who were not good enough to be saved for other purposes, the Chunkomancer has used these corpses to great effect, using the TER to imbue them with great strength and the ability to be immovable. This is a precursor to when the Chunkomancer uses the TER to bring some of the guns of the SWL to unlife.

The Chunkomancer has attempted to force a large number of psychopathic personalities into this particular specimen, and has dubbed it Mr Hyde in honour of that Multiple Personalitied Monster of Mayhem!
 
Edward Birk
#3
Wight
MA
6
ST
3
AG
3
AV
8
R
2
B
22
P
0
F
0
G
9
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
m
Skills
Block
Regenerate
The Chunkomancer has resurrected the career of this promising Human Blitzer whose career was brought to a premature end during I-House's Picnic run.

The first incarnation of Ed Birk was the Heroes most consistent (and one of the most durable) players early on. This incarnation came to an unfortunate and embarrasing end at the hands of a Wood Elf catcher.
JealousGuy
#4
Werewolf
MA
8
ST
3
AG
3
AV
8
R
27
B
1
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Catch
Claw
Frenzy
 
Richie
#5
Ghoul
MA
7
ST
3
AG
3
AV
7
R
80
B
7
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
4
Mvp
0
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Dodge
Block
Jerry Brudos
#6
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
51
P
0
F
4
G
30
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
m
Skills
Regenerate
Block
 
Hazel Brook
#8
Zombie
MA
4
ST
3
AG
1
AV
8
R
0
B
11
P
0
F
0
G
31
Cp
0
In
0
Cs
1
Td
1
Mvp
3
GPP
20
XPP
0
SPP
20
Injuries
-ag
Skills
Regenerate
Guard
Side Step
Gudmund Wartooth
#9
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
25
P
-1
F
2
G
34
Cp
1
In
0
Cs
0
Td
0
Mvp
2
GPP
11
XPP
0
SPP
11
Injuries
m
Skills
Regenerate
Guard
 
Hakker
#10
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
45
P
0
F
2
G
34
Cp
0
In
0
Cs
2
Td
1
Mvp
4
GPP
27
XPP
0
SPP
27
Injuries
 
Skills
Regenerate
Block
Kick
Nimbosa
#11
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
43
P
0
F
2
G
34
Cp
0
In
0
Cs
1
Td
0
Mvp
2
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Regenerate
Block
 
Irite Stuff
#12
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
20
P
0
F
14
G
32
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Regenerate
Dirty Player
Irite Stuff joined the Heroes after the postgame press conference of the Horrors first game, when the Chunkomancer revealed himself and finished his longtime feud with the former reporter. Little is expected of this zombie, who was a puny snivelling specimen in life, but he may be good at kicking people while they are down, we shall have to see.

Either way, the Chunkomancer derives great pleasure from his presence in this team.
Zargithis
#14
Werewolf
MA
8
ST
3
AG
3
AV
8
R
107
B
121
P
7
F
1
G
14
Cp
1
In
0
Cs
6
Td
8
Mvp
1
GPP
42
XPP
0
SPP
42
Injuries
n
Skills
Catch
Claw
Frenzy
Block
Dodge
Tackle
A former stalwart for Sewer Peipe Dream, Zargithis was destroyed takign the fall for the infamous Steel Stealer, who was later seriously injured anyway. Seeing this worthy act of sacrifice as a shining example of the way Blood Bowl should be played, the Chunkomancer determined to honour him by reconstruction in the TER device. The TER has only enhanced Zargithis potent abilities, even going so far as to steal some of Steel Stealers renowned agility to pay back his former comrade.

Zargithis first horrible incarnation was ended again Karak Varn FC, who will pay for that day in blood.
 
Angels
#15
Wight
MA
6
ST
3
AG
3
AV
8
R
4
B
64
P
3
F
1
G
26
Cp
2
In
0
Cs
6
Td
1
Mvp
1
GPP
22
XPP
0
SPP
22
Injuries
 
Skills
Block
Regenerate
Guard
Tackle
Long a stalwart performer for the arch rival Black Crowes, Angels 44 game career finally came to an end against Bash D in the first game of the disastrous Premier League Season 9 - the Lost Year. Seeing an opportunity to draft in a workhorse for the team, the Chunkomancer stashed him into the TER, and he emerged as reliable as ever, continuing to make all those little plays a team needs while going largely unnoticed amongst the Heroes other stars.
Micky Ellem
#16
Ghoul
MA
7
ST
3
AG
3
AV
7
R
63
B
29
P
-1
F
2
G
23
Cp
1
In
0
Cs
3
Td
3
Mvp
1
GPP
21
XPP
0
SPP
21
Injuries
 
Skills
Dodge
Block
Guard
The other of I-House original catcher duo, Micky was also an excellent defensive player. For a long time in the more illustrious Richie's shadow, Micky proved to be the more durable and consistent of the two, with a long 34 game career before coming to an ignoble end against the Maniac Mammalians. The Chunkomancer, remembering one of his few stalwart players on that team of primadonnas, had his corpse stolen, and Micky has now been transmogrified in the TER.

It is hoped that he and Richie will prove as potent a combination in unlife as they did when alive.