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Return of the Sunshine Club
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Mr. Pitt
#1
Chosen Blocker
MA
5
ST
4
AG
2
AV
9
R
4
B
340
P
0
F
3
G
48
Cp
1
In
0
Cs
22
Td
0
Mvp
6
GPP
75
XPP
0
SPP
75
Injuries
-ag
Skills
Block
Claw
Guard
Mighty Blow
The newest member of the Sunshine Club. Mr. Pitt was recruited by Dr. Darkheart, himself, for the sole purpose of taking his roster spot upon the ‘good’ doctor’s retirement.

Why did the Doctor choose Mr. Pitt and where did he find such a diabolical replacement? No one knows. The only thing that the doctor will say about his discovery is that, “It was the first time I witnessed wonton carnage done with such a flair for the artistic. Mr. Pitt is a true master at what he does.”

With the retirement of The Professor, it falls to Mr. Pitt to take the reins and lead the team during its darkest hour.
Nurse Hatchet
#2
Chosen Blocker
MA
5
ST
4
AG
3
AV
9
R
28
B
23
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
1
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Block
The horrifying Nurse Hatchet is one of Dr. Darkheart’s top lieutenants. Her malice
is only surpassed by her cruelty. It is said that she was once beautiful and that
her love for Dr. Darkheart not only scarred her soul but her face as well. In
truth, she altered her own appearance in homage of the good doctor when he was
killed by some of the other teammates.

Upon his return from the grave, Dr. Darkheart has shown that he trusts only Nurse
Hatchet by making her the team captain.

Each time she was killed by her lover, Dr. Darkheart, Nurse Hatchet was brought
back to become the doctor’s top assistant again.

The process of her first resurrection had two profound affects on Hatchet. The
first and most apparent is that she was cured of a foul curse that robbed her of
her beauty. The other was that all her feelings for the doctor died with her. She
is not sure if he held some sort of enchantment on her before and her death broke
the spell or if the act of eating her alive simply just pissed her off.

She is on a personal mission to out-shine Darkheart in an effort to find backers
for her very own Blood Bowl team. Her mission is not going very well due to the
fact that the Doctor’s spies are everywhere and each time she gets close to
breaking away, he finds out and kills her.

The latest time was after a brutal match with a gutless orc team. Nurse Hatchet
was cornered by a group of them away from the play and her neck was broken. While
she was convalescing, the Doctor paid her a visit and slowly ate her from the feet
up while she was immobilized.

Her latest incarnation is free of the feelings she once had for the Doctor. As a
matter of fact, she has no feelings at all. It is rumored that what Dr. Darkheart
began with the Beast, he perfected in the new Nurse Hatchet.
 
Sister Mary Cutter
#3
Chosen Blocker
MA
5
ST
4
AG
3
AV
9
R
0
B
86
P
0
F
1
G
15
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Block
Sister Mary Cutter is the spiritual leader of the club. She holds pre-game prayer
sessions and blesses the post game meal. She has the voice of an angel. She takes
the spiritual health of the team very seriously and will disembowel anyone who
shirks her services.

She was found by Dr. Darkheart living in an abandoned convent. The good Doctor
wasn’t certain if she was actually a nun or merely a creature that feasted on
their flesh. Regardless, he inducted her into the team immediately and elevated
her to the status of chaplain.

Sister Mary is a very deliberate player and is an excellent teammate. She does,
however, have a vicious temper and will frequently show it on the field. During a
game, she is just as likely to dodge for a touchdown as to begin feasting on the
opposition.
Hangman
#4
Chosen Blocker
MA
5
ST
4
AG
3
AV
9
R
6
B
87
P
-2
F
2
G
18
Cp
1
In
0
Cs
0
Td
0
Mvp
0
GPP
1
XPP
0
SPP
1
Injuries
 
Skills
The being known as The Hangman is a silent, deadly killer. He quietly goes about
his business on the field. It is debated whether he is actually living or some
strange creation of the foul Doctor’s.

On a bizarre note, he is by far the best dancer on the entire team.

The silent creature known as Hangman had never uttered a sound before. Not until
he was set upon by Dr. Darkheart after the failure of the former Sunshine Club.
While he was eating the doctor had to pause and admire the Hangman’s madness as
the creature merely laughed during the whole ordeal.

The process of resurrection did little to change Hangman. He remains a silent,
methodical and ruthless killer.
 
Spike
#5
Minotaur
MA
5
ST
5
AG
2
AV
8
R
0
B
12
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Frenzy
Horns
Loner
Mighty Blow
Thick Skull
Wild Animal
Rat Catcher
#8
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
7
B
13
P
0
F
2
G
8
Cp
1
In
0
Cs
0
Td
0
Mvp
2
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Horns
Guard
 
Outhouse
#11
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
45
B
24
P
9
F
7
G
21
Cp
3
In
0
Cs
2
Td
1
Mvp
0
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Horns
Dirty Player
Leather Strap
#13
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Horns
 
Filcher
#14
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
60
B
41
P
5
F
1
G
12
Cp
1
In
0
Cs
2
Td
4
Mvp
0
GPP
17
XPP
0
SPP
17
Injuries
 
Skills
Horns
Block
Guard
Buck Nuckles
#15
Beastman Runner
MA
6
ST
4
AG
2
AV
8
R
74
B
97
P
0
F
8
G
34
Cp
0
In
0
Cs
3
Td
4
Mvp
2
GPP
28
XPP
0
SPP
28
Injuries
-ag
Skills
Horns
+ST
Block
 
Comeback
#16
Beastman Runner
MA
6
ST
3
AG
2
AV
8
R
13
B
56
P
4
F
6
G
27
Cp
2
In
0
Cs
1
Td
1
Mvp
1
GPP
12
XPP
0
SPP
12
Injuries
-ag
Skills
Horns
Block