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U.S.S. Enterprise (TNG)
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Admiral Dougherty
#1
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
n
Skills
After the crew was RIPed into pieces the Admiral himself was transported down to the pitch. He swears revenge for the massive loss the Enterprise had to adept.
Commander William T. Riker
#2
Storm Vermin
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
4
Cp
0
In
0
Cs
2
Td
0
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Block
He tried to persuade Captain Jean-Luc Picard to stay on board and watch the games from a secure place. But unfortunately as always Picard had other ideas in his mind. So Rikers main target is now to protect the Captain and keep all harm away from him.
 
Lieutenant Commander Data
#3
Storm Vermin
MA
7
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
4
Cp
0
In
0
Cs
2
Td
0
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
-ag, m
Skills
Block
Data is the main partner of Riker in the attempt to keep all harm away from the team. Currently he is the most important part of the team, cause he is submitting all collected data immedeatly to the Enterprise. Also he is a well known strategist and assists Picard in his decisions.
Commander Geordi La Forge
#4
Gutter Runner
MA
9
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
5
Cp
1
In
0
Cs
0
Td
2
Mvp
0
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Dodge
Block
Usually working on the warp core he has a great attitude to work hard and fast. So he is surely one of the key players in Picards masterplan. Actually his main target is to stay as long as possible alive, cause he loves this sport so much. Kinda brutal game, but fresh air.
 
Lieutenant Reginald Barclay
#5
Gutter Runner
MA
9
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
After the second player was transported back to the Enterprise Barclay was transported down to the planet to assist Commander La Forge.
Ensign Wesley Crusher
#6
Lineman
MA
7
ST
3
AG
4
AV
7
R
0
B
0
P
0
F
0
G
4
Cp
1
In
0
Cs
0
Td
2
Mvp
1
GPP
12
XPP
0
SPP
12
Injuries
n
Skills
+AG
His well known abilities to ignore time and space leaded him to the pitch. "I will do the impossible moves for you sir. I won't disappoint you." Picard couldn't deny his great will to play on the team so he took him. Maybe he had some slight hopes that Beverly Crusher will take more care of her son than of him.
 
Commander Deanna Troi
#7
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Her duty is fairly easy. She knows what the opponent (sometimes before he self know) will do. Cause of that she is the tactican supporter of Data and Picard. "I can fight as good as anyone here. I passed the bridge exams so i am as good as anyone."
Lieutenant Natasha Yar
#8
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
5
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
As the Security Chief her mission is to protect the team and lead them into battle situations and through them without any harm if possible. She is a well known fighter and the opponents will have to do their best to keep her down. Sometimes anger wins, but she is always able to get back control over herself.
 
Q
#9
Gutter Runner
MA
9
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
m
Skills
Dodge
Well, i have to help poor little Picard and his bastards. Lets see how i am able to help. Maybe i am not, but i try my very best to have some fun here and watch Picards team losing like hell...