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Metropolis Sharks
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Dan Mako
#1
Ghoul
MA
8
ST
4
AG
4
AV
7
R
516
B
52
P
15
F
0
G
27
Cp
4
In
0
Cs
3
Td
18
Mvp
5
GPP
89
XPP
0
SPP
89
Injuries
 
Skills
Dodge
+AG
+MA
+ST
Block
Sure Hands
John Megamouth
#2
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
17
P
1
F
41
G
27
Cp
1
In
0
Cs
1
Td
0
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Regenerate
Dirty Player
 
Y.A Tiger
#3
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
0
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
Jack Hammerhead
#4
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
239
P
0
F
0
G
28
Cp
0
In
1
Cs
9
Td
0
Mvp
2
GPP
30
XPP
0
SPP
30
Injuries
 
Skills
Mighty Blow
Regenerate
Block
Guard
 
Reggie "Great" White
#5
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
25
P
0
F
0
G
5
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Mighty Blow
Regenerate
Side Step
Terry Bull
#6
Wight
MA
6
ST
3
AG
4
AV
8
R
86
B
183
P
0
F
0
G
26
Cp
0
In
0
Cs
20
Td
4
Mvp
0
GPP
52
XPP
0
SPP
52
Injuries
 
Skills
Block
Regenerate
+AG
Mighty Blow
Pass Block
Tackle
 
Bilanef Bonequester
#7
Zombie
MA
4
ST
3
AG
2
AV
8
R
11
B
19
P
0
F
0
G
20
Cp
0
In
0
Cs
0
Td
1
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Regenerate
Block
Once a member of the Lunar Lightning Bilanef was quite an imposing lineman. These attributes caught the eye of the Shark Zombies which is always a bad thing. While in a scrum lying on the ground a Zombie stepped on Bilanef ending his life.

It was argued that the Zombie kicked him but everyone knows Zombies have poor agility and most certainly would not kick someone who was down on the pitch.


Bilanef Bonequester
Lunar Lightning
Lineman
MA ST AG AV Inj
6 3 4 7 -av, d
Skills
Block, Guard


Tuffy Thresher
#8
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
1
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regenerate
 
Dick Basking
#9
Wight
MA
7
ST
3
AG
4
AV
8
R
64
B
125
P
2
F
1
G
28
Cp
2
In
0
Cs
3
Td
6
Mvp
1
GPP
31
XPP
0
SPP
31
Injuries
 
Skills
Block
Regenerate
+AG
+MA
Tackle
Howie Lemon
#10
Ghoul
MA
7
ST
3
AG
3
AV
7
R
50
B
36
P
3
F
0
G
18
Cp
1
In
0
Cs
0
Td
4
Mvp
2
GPP
23
XPP
0
SPP
23
Injuries
 
Skills
Dodge
Block
Side Step
 
George Blue
#11
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
55
P
0
F
2
G
27
Cp
0
In
0
Cs
2
Td
0
Mvp
1
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Regenerate
Block
Marcus Angel
#12
Ghoul
MA
7
ST
3
AG
3
AV
7
R
47
B
27
P
-2
F
0
G
11
Cp
1
In
0
Cs
2
Td
4
Mvp
0
GPP
17
XPP
0
SPP
17
Injuries
n, m
Skills
Dodge
Block
Side Step
 
John Reef
#13
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
2
P
0
F
0
G
9
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regenerate
Doak Wobbegong
#14
Ghoul
MA
7
ST
3
AG
3
AV
7
R
0
B
2
P
0
F
0
G
8
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Dodge
 
Derunadel
#15
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
6
P
0
F
0
G
22
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Regenerate
Recruited from the hard fighting Northern Waste Freeholders

We had hoped he would bring his agility with him to the club but he appears to have forgotten how that works.
Smashmouth Sal
#16
Zombie
MA
4
ST
3
AG
2
AV
8
R
8
B
47
P
0
F
3
G
28
Cp
0
In
0
Cs
3
Td
1
Mvp
3
GPP
24
XPP
0
SPP
24
Injuries
 
Skills
Regenerate
Block
Kick
Smashmouth Sal


Cellar Dwellars' Storm Vermin
MA ST AG AV Inj
7 3 3 8 d
Skills
Block

Games Cp TD It Cs Mvp Spp
1 0 0 0 0 0 0

Pass Rush Blocks Fouls
0 0 12 0


Smashmouth is not quite as good as his old version but the Sharks are always happy to add new minnows to the pack.

Borrowed long term from the Cellar Dwellars.