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Mr. Men!
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Mr. Strong
#1
Chosen Blocker
MA
5
ST
4
AG
3
AV
8
R
7
B
85
P
0
F
0
G
12
Cp
0
In
0
Cs
4
Td
1
Mvp
2
GPP
21
XPP
0
SPP
21
Injuries
-av
Skills
Block
Mighty Blow
Mr Strong is so strong that you can barely believe it. He is the nearest thing to a super hero in Mr Man land. He gets all his strength from eating hundreds of eggs!

His strength sometimes gets him in trouble, and he regularly breaks everything he touches by accident. But sometimes it helps save the day, especially if there is something really heavy that needs carrying.
Mr. Happy
#2
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
54
B
33
P
3
F
1
G
12
Cp
2
In
0
Cs
0
Td
1
Mvp
1
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Horns
Block
Mr Happy has quite a simplistic story, as do most of the other characters. It involved him discovering Mr. Miserable and teaching him, bit by bit, to be happy. Mr. Miserable is the exact spitting image of Mr Happy, except for the fact he frowned rather than smiled. He did not have a book of his own.

Mr Happy probably appeared in more other Mr Men and Little Miss stories than any other character. He is seen in Mr. Rude's story, as well as Little Miss Magic, Little Miss Helpful and more.
 
Mr. Mischief
#3
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
1
B
56
P
2
F
1
G
13
Cp
1
In
0
Cs
5
Td
0
Mvp
3
GPP
26
XPP
0
SPP
26
Injuries
 
Skills
Horns
Block
Tackle
“Oh mischief, glorious mischief … I do so love it!” he cries, as he claims another victim.

Mr. Happy, Mr. Greedy, and Mr. Funny all fall prey to Mr. Mischief and his tricks. Until, that is, he meets a wizard. As Mr. Mischief tries to swap his magic wand for a piece of wood, the wizard grabs him by the nose, and warns him he won’t get away with his tricks again. As the mischievous man goes home, all the pranks he played on the others are repeated on him, and he learns his lesson.

But not for long … as Mr. Fussy finds out to his cost.
Mr. Bump
#4
Chosen Blocker
MA
5
ST
4
AG
3
AV
9
R
20
B
68
P
0
F
0
G
10
Cp
0
In
0
Cs
2
Td
1
Mvp
1
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Block
Poor Mr. Bump - he’s always covered in bandages. He just can’t avoid bumping into things.

His accident-prone nature has cost him many jobs; but his luck changes when Mr. Barley the farmer employs him to work in his apple orchard. Now our bumping beauty spends his time wandering around the orchard, and knocking all the apples off the trees.
 
Mr. Wrong
#5
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
66
B
46
P
0
F
0
G
13
Cp
0
In
0
Cs
1
Td
5
Mvp
1
GPP
22
XPP
0
SPP
22
Injuries
 
Skills
Horns
Block
Claw
Mr Wrong hasn't got a clue what he is doing, and he never gets anything right.

Everything about his life is a shambles until he meets Mr Right, someone who looks just like Mr Wrong, but is exactly his opposite.

Mr Right is determined to turn his new friend into someone right, but then everything goes terribly wrong!
Mr. Sneeze
#6
Beastman Runner
MA
6
ST
4
AG
3
AV
8
R
26
B
48
P
0
F
0
G
12
Cp
0
In
0
Cs
2
Td
3
Mvp
0
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Horns
+ST
Mr. Sneeze lives in Shivertown the capital of Cold Land and he always has a cold.

He went on a journey to cure himself, where he encountered sunshine and magic in equal proportions.

His poor red nose often needs a good blow, and he is never without his trusty hanky. But his sneezing ends up saving the day.
 
Mr. Nonsense
#7
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
-2
B
3
P
-2
F
0
G
4
Cp
1
In
0
Cs
0
Td
0
Mvp
1
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Horns
Guard
Mr. Tickle
#8
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
44
B
36
P
0
F
2
G
13
Cp
0
In
0
Cs
1
Td
1
Mvp
2
GPP
15
XPP
0
SPP
15
Injuries
 
Skills
Horns
Block
Mr. Tickle's story begins with him in bed and making himself breakfast without getting up because of his "extraordinarily long arms". He then decides that it is a tickling sort of day and so goes around town tickling people - a teacher, a policeman, a greengrocer, a station guard, a doctor, a butcher and a postman. The book ends with a warning that Mr. Tickle could be lurking around your doorway, waiting to tickle you.
 
Mr. Perfect
#9
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
44
B
27
P
2
F
4
G
12
Cp
2
In
0
Cs
0
Td
1
Mvp
1
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Horns
Dirty Player
Mr Perfect has no faults, and no problems, and absolutely nothing wrong with him.

He is perfect.
Mr. Messy
#10
Chosen Blocker
MA
5
ST
4
AG
3
AV
9
R
7
B
53
P
0
F
0
G
8
Cp
0
In
0
Cs
2
Td
1
Mvp
1
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Block
Mr. Neat and Mr. Tidy turned Mr. Messy’s life around and made him neat and tidy!

The two men “brushed, swept, polished and scrubbed”his house until it sparkled. And after they’d turned their attention to Mr. Messy, and bathed him, he looked in the mirror and remarked: “I’m going to have to change my name!”
 
Mr. Mean
#11
Beastman Runner
MA
6
ST
3
AG
3
AV
8
R
30
B
20
P
-1
F
1
G
13
Cp
1
In
0
Cs
0
Td
0
Mvp
0
GPP
1
XPP
0
SPP
1
Injuries
 
Skills
Horns
Mr Mean lived on his own, doesn't have any friends, and a wizard is always checking up on him.
Mr. Greedy
#12
Chosen Blocker
MA
5
ST
4
AG
3
AV
9
R
0
B
29
P
0
F
0
G
6
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
One day, while exploring a gigantic room, Mr Greedy was caught by a giant and the giant forced him to eat all of the dinner on his plate.
 
Mr. Brave
#13
Minotaur
MA
5
ST
5
AG
2
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Frenzy
Horns
Loner
Mighty Blow
Thick Skull
Wild Animal