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Rodents of Change
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Vomin
#1
Lineman
MA
7
ST
3
AG
3
AV
7
R
21
B
81
P
1
F
0
G
17
Cp
1
In
0
Cs
2
Td
2
Mvp
0
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Block
Path: Tail (rolled a 3)
Destiny: Unknown

Notes: The first linerat to take the path of the tail.
Rekuck
#2
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
2
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
 
Abscikch
#3
Lineman
MA
7
ST
3
AG
3
AV
7
R
6
B
68
P
1
F
0
G
17
Cp
1
In
0
Cs
0
Td
0
Mvp
2
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Block
Path: Whisker (rolled a 6)
Destiny: Unknown

Notes: Another gutter runner wanna-be.
Blistin
#4
Lineman
MA
7
ST
3
AG
3
AV
7
R
30
B
88
P
0
F
2
G
17
Cp
0
In
0
Cs
2
Td
3
Mvp
3
GPP
28
XPP
0
SPP
28
Injuries
 
Skills
Block
Guard
Path: Claw (rolled a 1)
Destiny: Unknown

Notes: The first linerat to get a skill, and it was a double to boot. Since he rolled path of the claw, and I already had a claw player, he took guard.
 
Bubonule
#5
Lineman
MA
7
ST
3
AG
3
AV
7
R
24
B
47
P
5
F
1
G
17
Cp
2
In
0
Cs
0
Td
2
Mvp
1
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Guard
Path: Claw (rolled a 1)
Destiny: Unknown

Notes: It took this guy a while to get his first skill after he got an early mvp, but he evolved into yet another path of the claw linerat with doubles for his first roll.
Kritess
#6
Lineman
MA
7
ST
3
AG
3
AV
7
R
26
B
57
P
2
F
1
G
17
Cp
3
In
0
Cs
0
Td
1
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Block
Path: Claw (rolled a 1)
Destiny: Unknown

Notes: Another path of the claw rodent, except this one didn't get any casualties on the way there.
 
Strangletto
#7
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
3
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Technolet
#8
Gutter Runner
MA
9
ST
2
AG
4
AV
7
R
43
B
6
P
0
F
0
G
7
Cp
0
In
0
Cs
0
Td
5
Mvp
1
GPP
20
XPP
0
SPP
20
Injuries
 
Skills
Dodge
Weeping Dagger
Block
Side Step
Path: Whiskers
Destiny: Unknown

Notes: Another gutter runner with nothing special. For a randomly selected team not many surprising things are happening.
 
Mechanikaster
#9
Gutter Runner
MA
9
ST
2
AG
5
AV
7
R
155
B
25
P
1
F
2
G
17
Cp
16
In
0
Cs
0
Td
7
Mvp
1
GPP
42
XPP
0
SPP
42
Injuries
 
Skills
Dodge
Weeping Dagger
+AG
Block
Leap
Path: Whiskers
Destiny: Thief in the Night (3 for initial roll, 3+1 for destiny roll).

Notes: The first stat increase for the team (+AG), great things are expected of him. Scored a touchdown in his first 7 games. The first rat to learn his destiny, and obviously therefore also the first Thief in the Night.
Warpemek
#10
Gutter Runner
MA
9
ST
2
AG
4
AV
7
R
92
B
15
P
0
F
1
G
15
Cp
0
In
0
Cs
0
Td
10
Mvp
2
GPP
40
XPP
0
SPP
40
Injuries
 
Skills
Dodge
Weeping Dagger
Block
Pass Block
Side Step
Path: Whiskers
Destiny: Thief in the Night (5 for initial roll, 6 for destiny roll).

Notes: The first gutter runner to join the team after it's creation, but he somehow became the only the third gutterrunner to find his destiny.
 
Skreetz
#11
Gutter Runner
MA
9
ST
2
AG
4
AV
7
R
7
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
 
Skills
Dodge
Weeping Dagger
Compitch
#14
Thrower
MA
7
ST
3
AG
3
AV
7
R
112
B
27
P
44
F
0
G
17
Cp
19
In
1
Cs
1
Td
1
Mvp
0
GPP
26
XPP
0
SPP
26
Injuries
 
Skills
Pass
Sure Hands
Accurate
Block
Path: Tail
Destiny: Unknown

Notes: He's yet to fail an agility roll, which I'm sure will end soon enough.
 
Lashific
#15
Blitzer
MA
7
ST
3
AG
3
AV
8
R
24
B
128
P
0
F
0
G
17
Cp
0
In
0
Cs
5
Td
1
Mvp
1
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Block
Guard
Tackle
Path: Claw
Destiny: Unknown

Notes: Put a thrashing on some humans, and outshone his clawed competition on his way to his first skill.
Corpake
#16
Blitzer
MA
7
ST
3
AG
3
AV
8
R
8
B
202
P
0
F
0
G
17
Cp
0
In
0
Cs
20
Td
1
Mvp
1
GPP
48
XPP
0
SPP
48
Injuries
 
Skills
Block
Claw
Guard
Tackle
Path: Claw
Destiny: Render of Flesh (4 for the initial roll, 1 for destiny roll).

Notes: Grew some nasty claws after tearing up another team of rodents. Since then though he's been pretty tame. Because the team's first render of flesh.