FFTA2 - Grimoire of the Rift
"Archers stand out of harm's way, raining arrows upon their foes from afar."
"Wielding a deadly rapier, the light-footed fencer strikes swift and sure."
"The Red Mage commands not only white and black magicks, but also those uniquely her own."
+AG (40k)
Block (20k)
Dodge (20k)
"White mages use curing magicks to mend allies' wounds and restore them to health."
"Ravagers use brute strength to crush their foes."
"Geomancers utilize the power of the terrain and the weather to devastating effect."
"Spellblades use their blade arts to damage and afflict foes with assorted maladies."
Pass
Safe Throw
Accurate (20k)
Block (20k)
Dodge (20k)
"Summoners call powerful Espers from the world of illusion to fight at their side."
"An enchanting master of the dance who gyres and gyrates to evoke an array of magickal effects."
Catch
Dodge (20k)
Strip Ball (20k)
Wrestle (20k)
"The elementalist calls on spirits of nature to lend her strength."
Block
Dodge (20k)
Tackle (20k)
"These elite hunters stalk their prey with immense greatbows."
Block
Dodge (20k)
Tackle (20k)
"Mighty warriors whose skills of devastation wear away their enemies' defenses."
Catch
Dodge (20k)
Guard (30k)
Wrestle (20k)
"Hunters are at their finest when fighting monsters and other beasts of the wild."