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Steel Scars
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Space Monkey
#1
Blitzer
MA
7
ST
3
AG
4
AV
8
R
0
B
5
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0
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0
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1
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0
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0
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Skills
Block
An lovable monkey from space. No-one knows exactly what he is, why he is here or even why he plays blood ball. Team Captain.
Master Lanky Pants
#2
Blitzer
MA
7
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3
AG
4
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8
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1
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Block
Wizened old master of martial arts, sewing and banjo playing. Determined to bring some classy fashion to all the box brutes. Often bores the rest of the team with various anecdotes that always start with the words "when I was young...".

Started out as the assistant coach but quickly bored of the poor level of play and decided to show these youngsters how blood bowl is really played.
 
Freebooter Ninja Cowboy Alien
#3
Blitzer
MA
7
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3
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4
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8
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3
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1
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Block
His career before becoming an professional athlete has been diverse. Mildly put. Adventurer to the heart, he has explored the entire world from Cathay to Lustria. He refuses to tell anyone his real name though it is rumored that coach Jan-Erik found out his name and forced the rogue into the Steel Scars with threats of revealing the name to public.
Samurai Wizard Gary Stu
#4
Blitzer
MA
7
ST
3
AG
4
AV
8
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0
B
4
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1
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2
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Block
Good looking, multi-talented super achiever. Always succeeding in everything he tries, his quest for perfection has lead him to the blood bowl pitch where he seeks the limits for his talent. Most of the team harbors hostility towards him thanks to his immense ego.
 
Sage of the Crimson Path
#5
Lineman
MA
6
ST
3
AG
4
AV
8
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0
B
1
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1
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Skills
Old man who one day appeared to Steel Scars practice session and offered his talents. His skills greatly exceeded his seemingly frail frame and he was instantly signed as a regular member. He is a man of few words, but when he speaks, he speaks with great wisdom. His motivations and goals are a mystery.
Sacrosanct Milkman
#6
Lineman
MA
6
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3
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4
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8
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Skills
It is said that Milkman once defeated an entire host of daemons who sought to plunder his hometown. Exceedingly religious and pious individual, the wicked and the mutant seem to cower before him and witchery seems to have no hold over him. Joined the Steel Scars to combat the multitude of mutants and horrors that take to the pitch.

By day he plays blood bowl and by night he is known as the avenging hero, Milkman, savior of all who are beset by the forces of evil. His real name is Bob.
 
Clown Commander
#7
Lineman
MA
6
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9
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Skills
Leader of a bunch of ragtag clowns that make up half of the Steel Scars cheering squad. After losing a bet with his clown buddies he had to sign up as an actual player. His acrobatic skills and unpredictable movements however make him an formidable blood bowl player.

Playing in the Steel Scars seems to have sparked something within him as he now has a sadistic streak. He especially likes hurting everything smaller than him

Specializes in pie throwing, air balloon animals and rat exterminating.
Destroyer of Eternities, Carl
#8
Lineman
MA
6
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3
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4
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8
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Skills
The obligatory ethnic minority player. Always dies first.
 
Harbinger of Destruction, Lenny
#9
Lineman
MA
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-ag, m
Skills
His appearance might fool, since Lenny is actually a super genius. For reasons unfathomable he has however abandoned science and embraced sport. He often ponders on metaphysical questions about existing while caving in skulls and crushing opponents under his (spiked) boots.
Champion Dog Walker
#10
Lineman
MA
6
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3
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4
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8
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Current reigning champion of dog walking in Naggaroth. He often brings his trusty hound, Gaston, to team practice and Gaston has become somewhat of a mascot for the Steel Scars.

Gets along well with Captain Space Monkey.
 
Guru of Silly Walks
#11
Lineman
MA
6
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Has spent 40 years studying the art of hilarious walking styles. No man alive can beat his silly walks. His skills are so refined that a cult in the Empire has anointed him as the avatar of Sigmar himself.

Hired by Jan-Erik to teach the Steel Scar cheerleading squad but his skills in blood bowl were found out quickly and he has since then served as a regular player.